Battle chronicle

A new legend is written: our hero challenges Ancestral Dragon on floor 98.

our hero's rook lands on A3 and defeats Ancestral Dragon's queen!

our hero falls to Ancestral Dragon's mate. The dungeon does not forgive.

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The battle, move by move

our hero claims the enemy queen by landing on A3.

Ancestral Dragon answers by moving the bishop from A7 to D4, and our hero slides the knight across the board, from G1 to H3. With dungeon cunning, Ancestral Dragon brings the king to F8.

With a steady hand, our hero brings the pawn to F3. Ancestral Dragon's rook falls on G2 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from F3 to E4.

Ancestral Dragon sets the king on G7, watching every square, while without hurry or fear, our hero places the king on F1. Ancestral Dragon's rook falls on H2 and tears the pawn from our hero.

our hero's knight takes F4, leaving H3 behind. A cruel blow: Ancestral Dragon's pawn captures our hero's knight on F4.

our hero slides the king across the board, from F1 to E1, and right after that with dungeon cunning, Ancestral Dragon brings the pawn to C2. With a steady hand, our hero brings the rook to A1.

Check from Ancestral Dragon: the bishop plants itself on C3.

our hero advances the king from E1 to F1. Ancestral Dragon's bishop falls on A1 and tears the rook from our hero.

Without hurry or fear, our hero places the king on G1. Ancestral Dragon's bishop reaches D4 and threatens our hero's king.

our hero claims the enemy rook by landing on H2.

Ancestral Dragon answers by moving the bishop from D4 to C5, and our hero slides the king across the board, from H2 to G2. With dungeon cunning, Ancestral Dragon brings the rook to F7.

With a steady hand, our hero brings the king to F1. On C1, Ancestral Dragon promotes and gains a reinforcing queen.

our hero advances the king from F1 to E2. Check from Ancestral Dragon: the queen plants itself on C2.

Without hurry or fear, our hero places the king on E1. Ancestral Dragon gives check with the queen on E2.

our hero captures the enemy queen: the king leaps from E1 to E2.

Ancestral Dragon answers by moving the pawn from B5 to B4, while our hero slides the king across the board, from E2 to D2. With dungeon cunning, Ancestral Dragon brings the knight to G5.

With a steady hand, our hero brings the king to C2; then ancestral Dragon's pawn advances from F4 to F3. our hero advances the king from C2 to D2.

Ancestral Dragon's knight reaches E6 and threatens our hero's king.

Without hurry or fear, our hero places the king on E1. Check from Ancestral Dragon: the pawn plants itself on F2.

our hero's king takes F1, leaving E1 behind. our hero activates Backstab and silently removes a threat from Ancestral Dragon.

Ancestral Dragon gives check with the king on H8.

our hero slides the king across the board, from F1 to E1. With dungeon cunning, Ancestral Dragon brings the knight to D4, and right after that with a steady hand, our hero brings the king to D1.

Mate. Ancestral Dragon closes the net and our hero falls on F1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 2 s
Moves
46
How it ended
checkmate
Captures (hero / opponent)
4 / 4
Material captured (hero / opponent)
24 / 10
First capture
move 0
Skills used
1

Floor 98 statistics

Against Ancestral Dragon, heroes have won 12% of 17 finished games (2 wins, 14 losses, 1 draws). Average length: 21 moves. Average game time: 1 min 47 s. Most common ending: checkmate.

This game (46 moves) lasted longer than 76% of the games on this floor.

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