Battle chronicle
The duel begins: our hero against Rat on floor 1.
Rat advances its king to F8 and claims our queen.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to A3.
Rat sets the pawn on G5, watching every square, while without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the king to F8.
our hero captures the enemy pawn: the pawn leaps from F3 to G4.
Rat answers by moving the knight from D7 to B8, while our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the pawn to C4.
With a steady hand, our hero brings the pawn to D3; then rat's king advances from F8 to G8. our hero claims the enemy pawn by landing on C4.
Rat sets the pawn on C5, watching every square, and without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the knight to C6, while our hero's pawn takes G3, leaving G2 behind.
Rat answers by moving the pawn from A5 to A4, and our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Rat brings the king to F8.
our hero claims the enemy pawn by landing on G5.
Rat's knight advances from C6 to D8. our hero advances the pawn from G5 to G6; then rat sets the knight on F7, watching every square.
our hero claims the enemy knight by landing on F7.
From the dark, Rat pushes the pawn to C6, and our hero's pawn takes G5, leaving G4 behind. Rat answers by moving the pawn from E7 to E5, while our hero slides the pawn across the board, from G5 to G6.
With dungeon cunning, Rat brings the king to G7. our hero's pawn crowns on F8 and becomes a queen.
A cruel blow: Rat's king captures our hero's queen on F8.
our hero gives check with the pawn on G7.
Rat's king falls on G7 and tears the pawn from our hero.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to F8, while our hero's pawn takes G5, leaving G4 behind.
Rat answers by moving the king from F8 to G8, and our hero slides the king across the board, from E1 to E2. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the king to F2, and right after that rat's king advances from G7 to H7. our hero advances the king from F2 to G2; then rat sets the king on H8, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Rat pushes the king to G7, and our hero's king takes G4, leaving G3 behind.
Rat answers by moving the king from G7 to G6, while our hero slides the king across the board, from G4 to H4. With dungeon cunning, Rat brings the king to F7.
With a steady hand, our hero brings the king to H5; then rat's king advances from F7 to E7. our hero advances the pawn from G5 to G6, and right after that rat sets the king on D6, watching every square.
Without hurry or fear, our hero places the pawn on G7. From the dark, Rat pushes the king to C7. our hero's pawn crowns on G8 and becomes a queen.
Rat answers by moving the king from C7 to B6. From B8, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to A6. our hero claims the enemy pawn by landing on E5.
Rat's king advances from A6 to A7. our hero captures the pawn on C5 and leaves Rat in check.
Rat sets the king on A6, watching every square. our hero captures the pawn on C6 and leaves Rat in check.
From the dark, Rat pushes the king to A5, and our hero's pawn takes E5, leaving E4 behind.
Neither our hero nor Rat claims victory. A draw on the board.