Battle chronicle

Camilo P. draws pieces against Zombie. The dungeon watches in silence.

A cruel blow: Zombie's rook captures Camilo P.'s rook on F1.

Camilo P. falls to Zombie's mate. The dungeon does not forgive.

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The battle, move by move

Camilo P.'s knight takes C3, leaving B1 behind. Zombie advances to G2 and claims our pawn.

From F1 to G2, Camilo P.'s bishop swallows Zombie's bishop.

Zombie moves the bishop from B7 to G2 and topples Camilo P.'s bishop.

Long castle: Camilo P. shifts the king to a new refuge. Zombie advances to F2 and claims our pawn.

Camilo P. advances the knight from G1 to H3, and zombie sets the pawn on B4, watching every square. A clean strike: Camilo P.'s knight topples the pawn on F2.

Zombie advances to C3 and claims our knight.

From D2 to C3, Camilo P.'s pawn swallows Zombie's pawn.

Zombie answers by moving the rook from A6 to E6; then camilo P. slides the rook across the board, from D1 to G1. With dungeon cunning, Zombie brings the bishop to C6.

Camilo P. gives check with the rook on G8.

Zombie's king advances from E8 to F7. Camilo P. advances the rook from G8 to A8, while zombie sets the pawn on A4, watching every square.

From A8 to A7, Camilo P.'s rook swallows Zombie's knight.

From the dark, Zombie pushes the bishop to B7. A clean strike: Camilo P.'s rook topples the bishop on B7.

Zombie advances to E2 and claims our pawn.

Camilo P. slides the rook across the board, from H1 to F1, and with dungeon cunning, Zombie brings the pawn to H4. With a steady hand, Camilo P. brings the knight to G4, while zombie's pawn advances from D7 to D5.

By taking the pawn on H6, Camilo P. drives Zombie into check.

Zombie sets the king on E6, watching every square; then without hurry or fear, Camilo P. places the rook on B4. From the dark, Zombie pushes the pawn to A3.

From B2 to A3, Camilo P.'s pawn swallows Zombie's pawn.

Zombie answers by moving the rook from E7 to G7. A clean strike: Camilo P.'s rook topples the pawn on H4.

With dungeon cunning, Zombie brings the rook to G5. With a steady hand, Camilo P. brings the rook to F4. Zombie gives check with the rook on G1.

Camilo P. advances the rook from F4 to F1. Zombie's edge falls on F1 and it is mate against Camilo P.

Game details

Hero's colour
White
Time control
10+0
Actual duration
15 min 47 s
Moves
38
How it ended
checkmate
Captures (hero / opponent)
8 / 6
Material captured (hero / opponent)
14 / 14
First capture
move 1

Floor 12 statistics

Against Zombie, heroes have won 59% of 225 finished games (132 wins, 73 losses, 20 draws). Average length: 40 moves. Average game time: 2 min 47 s. Most common ending: checkmate.

This game (38 moves) lasted longer than 48% of the games on this floor.

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