Battle chronicle

our hero draws pieces against Giant Rat. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on E5.

Draw. The dungeon keeps the names of our hero and Giant Rat.

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The battle, move by move

A clean strike: our hero's rook topples the bishop on A3.

With dungeon cunning, Giant Rat brings the pawn to F3. From E2 to F3, our hero's pawn swallows Giant Rat's pawn.

Giant Rat moves the pawn from G4 to F3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on F3.

Giant Rat sets the bishop on F5, watching every square. From A3 to E3, our hero's rook swallows Giant Rat's pawn.

From the dark, Giant Rat pushes the king to D7; then our hero's bishop takes D2, leaving C1 behind. Giant Rat answers by moving the pawn from C6 to C5.

From D2 to A5, our hero's bishop swallows Giant Rat's pawn.

From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.

Giant Rat's knight reaches D3 and threatens our hero's king.

With a steady hand, our hero brings the king to D2. Giant Rat's bishop advances from F5 to G6, and our hero advances the pawn from H2 to H4.

Giant Rat sets the bishop on F5, watching every square. Without hurry or fear, our hero places the pawn on H5, and right after that from the dark, Giant Rat pushes the knight to E5.

our hero's king takes C3, leaving D2 behind; then giant Rat answers by moving the king from D7 to C6. our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Giant Rat brings the bishop to C8, and with a steady hand, our hero brings the pawn to H7. Giant Rat's bishop advances from C8 to D7.

Promotion: on H8, our hero turns a pawn into a queen.

Giant Rat sets the king on B7, watching every square. Without hurry or fear, our hero places the queen on H7; then from the dark, Giant Rat pushes the pawn to D5.

A clean strike: our hero's rook topples the knight on E5.

Giant Rat answers by moving the king from B7 to C6. our hero gives check with the queen on G6.

With dungeon cunning, Giant Rat brings the bishop to E6. By taking the bishop on E6, our hero drives Giant Rat into check.

Giant Rat's king advances from C6 to B5, and our hero advances the bishop from A5 to D8. Giant Rat's pawn reaches D4 and threatens our hero's king.

Without hurry or fear, our hero places the king on C2. Check from Giant Rat: the pawn plants itself on D3.

our hero's king takes C3, leaving C2 behind; then giant Rat answers by moving the pawn from D3 to D2. A clean strike: our hero's king topples the pawn on D2.

With dungeon cunning, Giant Rat brings the king to A4. By taking the pawn on C4, our hero drives Giant Rat into check.

Giant Rat's king advances from A4 to A3. By taking the pawn on C5, our hero drives Giant Rat into check.

Giant Rat sets the king on A4, watching every square. Check: our hero tightens the net by bringing the rook to E4.

From the dark, Giant Rat pushes the king to B3. our hero gives check with the queen on C3.

Giant Rat answers by moving the king from B3 to A2, and our hero slides the rook across the board, from E4 to E2. With dungeon cunning, Giant Rat brings the king to B1, while with a steady hand, our hero brings the king to E3.

Neither our hero nor Giant Rat claims victory. A draw on the board.