Battle chronicle
A new legend is written: our hero challenges Skeleton on floor 11.
our hero's bishop lands on B4 and defeats Skeleton's rook!
Checkmate! our hero topples Skeleton and claims victory.
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The battle, move by move
our hero slides the king across the board, from E1 to F2, and right after that with dungeon cunning, Skeleton brings the knight to D5. our hero gives check with the rook on H8.
Skeleton's king advances from E8 to D7. our hero advances the rook from H8 to H7, and right after that skeleton sets the bishop on B6, watching every square.
Without hurry or fear, our hero places the bishop on D2. From the dark, Skeleton pushes the knight to C7, while our hero's king takes F3, leaving F2 behind.
Skeleton answers by moving the pawn from C5 to C4, and our hero slides the rook across the board, from A1 to C1. With dungeon cunning, Skeleton brings the pawn to A3.
our hero claims the enemy pawn by landing on C4.
From the shadows, Backstab. Skeleton loses a piece to our hero's blade.
Skeleton's pawn advances from B3 to B2; then our hero advances the rook from C4 to A4. Skeleton sets the rook on G1, watching every square.
our hero claims the enemy pawn by landing on A3.
From the dark, Skeleton pushes the bishop to D4. our hero's rook takes B3, leaving A3 behind, while skeleton answers by moving the rook from E6 to D6.
our hero slides the king across the board, from F3 to E4. Check from Skeleton: the rook plants itself on G4.
With a steady hand, our hero brings the king to D3. Skeleton's knight advances from C7 to A8, and right after that our hero advances the king from D3 to C2.
From the shadows, Backstab. Skeleton loses a piece to our hero's blade.
Skeleton sets the knight on C7, watching every square, while without hurry or fear, our hero places the rook on B7. From the dark, Skeleton pushes the pawn to F5.
our hero claims the enemy pawn by landing on A5.
Skeleton answers by moving the rook from D6 to E6. our hero slides the king across the board, from C2 to D3, and right after that with dungeon cunning, Skeleton brings the bishop to C5.
With a steady hand, our hero brings the king to D2; then skeleton's rook advances from E6 to G6. our hero advances the king from D2 to D3.
Skeleton sets the rook on B4, watching every square. our hero claims the enemy rook by landing on B4.
After toppling the bishop on B4, Skeleton threatens our hero's king.
our hero's king takes C4, leaving D3 behind. In that instant, Backstab: one of Skeleton's pieces vanishes without a trace.
Skeleton answers by moving the bishop from C5 to D6; then our hero slides the rook across the board, from B7 to A7. With dungeon cunning, Skeleton brings the king to E7, and right after that with a steady hand, our hero brings the king to D4.
Skeleton's king advances from E7 to F6. our hero advances the king from D4 to E3. Check from Skeleton: the knight plants itself on D5.
Without hurry or fear, our hero places the king on D4, and from the dark, Skeleton pushes the king to E6. our hero claims the enemy pawn by landing on G7.
Skeleton answers by moving the knight from D5 to F4. our hero captures the rook on G6 and leaves Skeleton in check.
A cruel blow: Skeleton's knight captures our hero's rook on G6.
With a steady hand, our hero brings the king to E3, while skeleton's pawn advances from C6 to C5. our hero advances the rook from A7 to A6, and skeleton sets the king on D5, watching every square.
Without hurry or fear, our hero places the king on D3. Check from Skeleton: the knight plants itself on E5.
our hero's king takes C3, leaving D3 behind. Skeleton answers by moving the pawn from F5 to F4; then our hero slides the king across the board, from C3 to B3.
Skeleton's pawn reaches C4 and threatens our hero's king.
With a steady hand, our hero brings the king to C3, and skeleton's bishop advances from D6 to C5. our hero advances the rook from A6 to A4, while skeleton sets the bishop on G1, watching every square.
Check: our hero tightens the net by bringing the rook to A5.
From the dark, Skeleton pushes the bishop to C5; then our hero's rook takes A4, leaving A5 behind. Skeleton answers by moving the bishop from C5 to B6.
our hero captures the enemy pawn: the rook leaps from A4 to C4.
With dungeon cunning, Skeleton brings the bishop to A7. Check: our hero tightens the net by bringing the rook to D4.
Skeleton's king advances from D5 to C6. our hero captures the enemy pawn: the rook leaps from D4 to F4.
Skeleton sets the knight on D3, watching every square. From C4, our hero's rook forces Skeleton to defend.
From the dark, Skeleton pushes the king to B6. our hero captures the enemy knight: the king leaps from C3 to D3.
Skeleton answers by moving the king from B6 to A5; then our hero slides the king across the board, from D3 to C3. With dungeon cunning, Skeleton brings the bishop to E3, and right after that with a steady hand, our hero brings the rook to B4.
Skeleton's bishop advances from E3 to G1. our hero advances the king from C3 to C4, while skeleton sets the king on A6, watching every square.
Without hurry or fear, our hero places the rook on B1, and from the dark, Skeleton pushes the bishop to A7. our hero's king takes D5, leaving C4 behind.
Skeleton answers by moving the bishop from A7 to F2, and right after that our hero slides the king across the board, from D5 to C6. With dungeon cunning, Skeleton brings the bishop to G1.
And it is checkmate: our hero ends the game on A1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 40 s
- Moves
- 93
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 19 / 8
- First capture
- move 6
- Skills used
- 3
Floor 11 statistics
Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (93 moves) lasted longer than 95% of the games on this floor.