Battle chronicle
The duel begins: our hero against Slug on floor 2.
Slug moves its king from F5 to G6 and topples our hero's queen!
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy pawn: the bishop leaps from C1 to H6.
With dungeon cunning, Slug brings the knight to H5. our hero claims the enemy pawn by landing on C3.
Slug's bishop advances from D6 to B8. our hero advances the bishop from H6 to C1; then slug sets the king on F8, watching every square.
Without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the pawn to E4, and our hero's bishop takes A3, leaving C1 behind.
Slug answers by moving the pawn from D7 to D5. our hero captures the pawn on E7 and leaves Slug in check.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the bishop to D8; then slug's bishop advances from B8 to A7.
our hero advances the bishop from D8 to C7, and right after that slug sets the king on F7, watching every square. Without hurry or fear, our hero places the bishop on A5.
From the dark, Slug pushes the king to G7, while our hero's bishop takes B4, leaving A5 behind. Slug answers by moving the king from G7 to H8, and our hero slides the bishop across the board, from B4 to A3.
With dungeon cunning, Slug brings the pawn to H6. With a steady hand, our hero brings the king to D2, and right after that slug's knight advances from H5 to F6.
our hero advances the bishop from A3 to F8; then slug sets the bishop on B6, watching every square. our hero claims the enemy pawn by landing on H6.
From the dark, Slug pushes the knight to D7, and our hero's bishop takes F8, leaving H6 behind. Slug answers by moving the bishop from B6 to C7, while our hero slides the bishop across the board, from F8 to A3.
With dungeon cunning, Slug brings the bishop to F4. our hero captures the enemy bishop: the pawn leaps from E3 to F4.
Slug's king advances from H8 to H7. our hero advances the pawn from G2 to G3, and right after that slug sets the knight on F8, watching every square.
our hero captures the enemy knight: the bishop leaps from A3 to F8.
Slug gives check with the pawn on E3.
our hero claims the enemy pawn by landing on E3.
Slug answers by moving the pawn from E6 to E5. our hero captures the enemy pawn: the pawn leaps from F4 to E5.
Check from Slug: the pawn plants itself on D4.
our hero claims the enemy pawn by landing on D4.
Slug's king advances from H7 to G6. our hero advances the pawn from E5 to E6; then slug sets the king on G5, watching every square.
Without hurry or fear, our hero places the pawn on E7. From the dark, Slug pushes the king to F6. our hero's pawn crowns on E8 and becomes a queen.
Slug answers by moving the king from F6 to F5. Check: our hero tightens the net by bringing the queen to G6.
Slug's king falls on G6 and tears the queen from our hero.
With a steady hand, our hero brings the pawn to C4; then slug's king advances from G6 to H5. our hero advances the pawn from C4 to C5, and right after that slug sets the king on G5, watching every square.
Without hurry or fear, our hero places the pawn on C6. From the dark, Slug pushes the king to G6, while our hero's pawn takes C7, leaving C6 behind.
Slug answers by moving the king from G6 to G5. our hero's pawn crowns on C8 and becomes a queen.
With dungeon cunning, Slug brings the king to H5. With a steady hand, our hero brings the queen to C4, and right after that slug's king advances from H5 to G5.
our hero advances the king from D4 to D5; then slug sets the king on H5, watching every square. Without hurry or fear, our hero places the pawn on C3.
From the dark, Slug pushes the king to G6. Check: our hero tightens the net by bringing the queen to D3.
Slug answers by moving the king from G6 to F6, while our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Slug brings the king to F7.
With a steady hand, our hero brings the bishop to B4; then slug's king advances from F7 to E8. our hero advances the queen from D3 to D4, and right after that slug sets the king on D7, watching every square.
our hero captures the pawn on G4 and leaves Slug in check.
From the dark, Slug pushes the king to D8, while our hero's pawn takes C5, leaving C4 behind. Slug answers by moving the king from D8 to E8, and our hero slides the pawn across the board, from C5 to C6.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the pawn to C7, and right after that slug's king advances from F7 to E8.
our hero's pawn crowns on C8 and becomes a queen.
Slug sets the king on F7, watching every square. Check: our hero tightens the net by bringing the queen to C7.
From the dark, Slug pushes the king to F6. our hero gives check with the queen on F4.
Slug answers by moving the king from F6 to G6, while our hero slides the pawn across the board, from G3 to G4.
The duel ends in a draw: our hero and Slug withdraw.