Battle chronicle
our hero draws pieces against Gelatin. The dungeon watches in silence.
our hero's pawn lands on F4 and defeats Gelatin's rook!
Checkmate! our hero topples Gelatin and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on B3.
Gelatin sets the pawn on B5, watching every square. From G2 to F3, our hero's pawn swallows Gelatin's pawn.
From the dark, Gelatin pushes the rook to F4; then our hero's pawn takes E3, leaving E2 behind. Gelatin answers by moving the king from E8 to F7.
From E3 to F4, our hero's pawn swallows Gelatin's rook.
With dungeon cunning, Gelatin brings the king to F8. A clean strike: our hero's pawn topples the pawn on G5.
Gelatin's pawn advances from E7 to E5. our hero advances the pawn from D2 to D4, and gelatin sets the pawn on B4, watching every square.
A clean strike: our hero's pawn topples the pawn on E5.
From the dark, Gelatin pushes the king to F7, and right after that our hero's pawn takes F4, leaving F3 behind. Gelatin answers by moving the pawn from A6 to A5; then our hero slides the pawn across the board, from F4 to F5.
Gelatin advances to F5 and claims our pawn.
From A1 to A5, our hero's rook swallows Gelatin's pawn.
Gelatin's king advances from F7 to E8. our hero advances the pawn from E5 to E6, while gelatin sets the pawn on G6, watching every square.
From A8, our hero's rook forces Gelatin to defend.
From the dark, Gelatin pushes the king to E7; then our hero's rook takes A6, leaving A8 behind. Gelatin answers by moving the king from E7 to E8.
our hero gives check with the rook on A8.
With dungeon cunning, Gelatin brings the king to E7. From A7, our hero's rook forces Gelatin to defend.
Gelatin's king advances from E7 to E8. our hero advances the pawn from H2 to H4, and gelatin sets the king on F8, watching every square.
Without hurry or fear, our hero places the pawn on H5. From the dark, Gelatin pushes the king to G8. From H5 to G6, our hero's pawn swallows Gelatin's pawn.
Gelatin answers by moving the pawn from F5 to F4; then our hero slides the pawn across the board, from E6 to E7. With dungeon cunning, Gelatin brings the king to G7.
And it is checkmate: our hero ends the game on E8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 25 s
- Moves
- 39
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 1
- Material captured (hero / opponent)
- 13 / 1
- First capture
- move 0
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (39 moves) lasted longer than 29% of the games on this floor.