Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

Spider moves its queen from A1 to C3 and topples our hero's queen!

In the end, our hero delivers checkmate and Spider flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on E3.

From the dark, Spider pushes the king to D7, and our hero's king takes D1, leaving E1 behind. Spider answers by moving the king from D7 to C6, while our hero slides the king across the board, from D1 to C1.

With dungeon cunning, Spider brings the pawn to A5. With a steady hand, our hero brings the pawn to H4; then spider's king advances from C6 to B5.

our hero advances the knight from G1 to F3, and right after that spider sets the knight on G3, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Spider pushes the knight to F5, while our hero's pawn takes E4, leaving E3 behind. Spider answers by moving the pawn from E7 to E6.

our hero captures the enemy knight: the pawn leaps from E4 to F5.

With dungeon cunning, Spider brings the pawn to E4. our hero gives check with the knight on D4.

Spider's king advances from B5 to B4. our hero captures the enemy pawn: the knight leaps from D4 to E6.

Spider sets the pawn on E3, watching every square, while without hurry or fear, our hero places the knight on F4. From the dark, Spider pushes the king to B3, and our hero's pawn takes H6, leaving H5 behind.

Spider answers by moving the pawn from A4 to A3, while our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Spider brings the king to B4.

our hero's pawn crowns on H8 and becomes a queen.

Spider's pawn advances from A3 to A2. our hero gives check with the knight on D3.

Spider sets the king on A4, watching every square, and without hurry or fear, our hero places the king on C2. On A1, Spider promotes and gains a reinforcing queen.

our hero claims the enemy pawn by landing on F6.

Spider answers by moving the pawn from E3 to E2. our hero gives check with the queen on C6.

With dungeon cunning, Spider brings the king to A3. From C5, our hero's queen forces Spider to defend.

Spider's king advances from A3 to A4. Check: our hero tightens the net by bringing the queen to C4.

Spider sets the king on A3, watching every square. our hero captures the pawn on C3 and leaves Spider in check.

After toppling the queen on C3, Spider threatens our hero's king.

our hero captures the enemy queen: the king leaps from C2 to C3.

Spider answers by moving the king from A3 to A2, while our hero slides the pawn across the board, from F5 to F6. With dungeon cunning, Spider brings the king to B1.

With a steady hand, our hero brings the pawn to F7; then spider's king advances from B1 to A1. our hero's pawn crowns on F8 and becomes a queen.

Spider sets the king on A2, watching every square. Check: our hero tightens the net by bringing the queen to F7.

From the dark, Spider pushes the king to A1, while our hero's king takes C2, leaving C3 behind. Spider answers by moving the pawn from C7 to C5.

From F6, our hero's queen forces Spider to defend.

With dungeon cunning, Spider brings the king to A2. our hero delivers the final mate from B2.