Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
our hero's knight lands on D2 and defeats Spider's knight!
Checkmate! our hero topples Spider and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on E3.
From the dark, Spider pushes the pawn to A3, and right after that our hero's king takes D1, leaving E1 behind. Check from Spider: the knight plants itself on F2.
our hero slides the king across the board, from D1 to C1, while with dungeon cunning, Spider brings the knight to G8. With a steady hand, our hero brings the king to B1, and spider's knight advances from F2 to E4.
our hero advances the king from B1 to A2, while spider sets the knight on F6, watching every square. From A2 to A3, our hero's king swallows Spider's pawn.
From the dark, Spider pushes the pawn to A5; then our hero's knight takes H3, leaving G1 behind. Spider answers by moving the pawn from C7 to C6, and right after that our hero slides the knight across the board, from H3 to G1.
With dungeon cunning, Spider brings the knight to D2. With a steady hand, our hero brings the knight to F3, while spider's knight advances from F6 to D5.
From F3 to D2, our hero's knight swallows Spider's knight.
Spider moves the knight from D5 to E3 and topples our hero's pawn.
Without hurry or fear, our hero places the knight on F3. Check from Spider: the knight plants itself on C4.
our hero's king takes B3, leaving A3 behind. Spider gives check with the knight on D2.
A clean strike: our hero's king topples the pawn on C3.
Spider advances to F3 and claims our knight.
From E2 to F3, our hero's pawn swallows Spider's knight.
Spider's king advances from E8 to F7. our hero advances the king from C3 to B3, while spider sets the pawn on C5, watching every square.
Without hurry or fear, our hero places the king on A3. From the dark, Spider pushes the king to F6; then our hero's king takes A4, leaving A3 behind.
Spider answers by moving the king from F6 to F5. From A4 to A5, our hero's king swallows Spider's pawn.
With dungeon cunning, Spider brings the pawn to G5. With a steady hand, our hero brings the king to B5, while spider's king advances from F5 to G6.
From B5 to C5, our hero's king swallows Spider's pawn.
Spider sets the king on F5, watching every square; then without hurry or fear, our hero places the pawn on C4. From the dark, Spider pushes the pawn to E6, and right after that our hero's king takes D6, leaving C5 behind.
Spider answers by moving the king from F5 to F4. A clean strike: our hero's king topples the pawn on E6.
With dungeon cunning, Spider brings the pawn to E4. From F3 to E4, our hero's pawn swallows Spider's pawn.
Spider's king advances from F4 to G4. our hero advances the pawn from E4 to E5, while spider sets the king on G3, watching every square.
Without hurry or fear, our hero places the king on F5. From the dark, Spider pushes the pawn to G4; then our hero's pawn takes E6, leaving E5 behind.
Spider answers by moving the king from G3 to H2. From F5 to G4, our hero's king swallows Spider's pawn.
With dungeon cunning, Spider brings the king to G1. With a steady hand, our hero brings the pawn to G3, while spider's king advances from G1 to F1.
our hero advances the pawn from E6 to E7, and spider sets the king on G2, watching every square. Promotion: on E8, our hero turns a pawn into a queen.
From the dark, Spider pushes the king to F1, and right after that our hero's king takes F4, leaving G4 behind. Spider answers by moving the king from F1 to G2; then our hero slides the pawn across the board, from G3 to G4.
With dungeon cunning, Spider brings the king to F1. With a steady hand, our hero brings the pawn to G5, and spider's king advances from F1 to G1.
our hero advances the pawn from G5 to G6, while spider sets the king on H1, watching every square. Without hurry or fear, our hero places the queen on F8.
From the dark, Spider pushes the king to G1; then our hero's king takes E4, leaving F4 behind. Spider answers by moving the king from G1 to G2, and right after that our hero slides the pawn across the board, from G6 to G7.
With dungeon cunning, Spider brings the king to H1. Promotion: on G8, our hero turns a pawn into a queen.
Spider's king advances from H1 to H2. our hero advances the queen from F8 to G7, and spider sets the king on H1, watching every square.
And it is checkmate: our hero ends the game on H8.