Battle chronicle
In the depths of Crypt, Nicolas C. faces Zombie.
Nicolas C.'s pawn lands on B3 and defeats Zombie's rook!
Checkmate! Nicolas C. topples Zombie and claims victory.
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The battle, move by move
From H2 to G3, Nicolas C.'s pawn swallows Zombie's pawn.
Zombie moves the rook from F6 to F2 and topples Nicolas C.'s pawn.
A clean strike: Nicolas C.'s king topples the rook on F2.
Zombie's rook advances from B5 to B3. From A2 to B3, Nicolas C.'s pawn swallows Zombie's rook.
Zombie sets the pawn on E5, watching every square; then without hurry or fear, Nicolas C. places the king on E1. Stealth. Nicolas C.'s trap leaves Zombie confused.
From the dark, Zombie pushes the bishop to F3. From G2 to F3, Nicolas C.'s pawn swallows Zombie's bishop.
Zombie answers by moving the bishop from D7 to G4. A clean strike: Nicolas C.'s pawn topples the bishop on G4.
With dungeon cunning, Zombie brings the knight to C6. From G4 to H5, Nicolas C.'s pawn swallows Zombie's pawn.
Zombie's knight advances from C6 to B4, while nicolas C. advances the pawn from G3 to G4. Zombie sets the king on D8, watching every square.
Without hurry or fear, Nicolas C. places the pawn on G5; then from the dark, Zombie pushes the pawn to B5. A clean strike: Nicolas C.'s pawn topples the pawn on H6.
Zombie answers by moving the pawn from E5 to E4, and nicolas C. slides the pawn across the board, from H6 to H7. With dungeon cunning, Zombie brings the king to C8.
Promotion: on H8, Nicolas C. turns a pawn into a queen.
Zombie's king advances from C8 to D7. Check: Nicolas C. tightens the net by bringing the queen to H7.
Zombie sets the king on D8, watching every square. A clean strike: Nicolas C.'s rook topples the pawn on A5.
From the dark, Zombie pushes the king to C8. Nicolas C.'s bishop takes D2, leaving C1 behind.
Zombie gives check with the knight on D3.
A clean strike: Nicolas C.'s pawn topples the knight on D3.
With dungeon cunning, Zombie brings the pawn to B4. From D3 to E4, Nicolas C.'s pawn swallows Zombie's pawn.
Zombie's king advances from C8 to B8. A clean strike: Nicolas C.'s pawn topples the pawn on D5.
Zombie sets the king on C8, watching every square. Without hurry or fear, Nicolas C. places the pawn on D6; then from the dark, Zombie pushes the king to B8.
Nicolas C. gives check with the queen on C7.
Zombie answers by moving the king from B8 to A8. From C6, Nicolas C.'s queen forces Zombie to defend.
With dungeon cunning, Zombie brings the king to A7. By taking the pawn on A6, Nicolas C. drives Zombie into check.
Zombie's king advances from A7 to B8. And it is checkmate: Nicolas C. ends the game on B5.
In that instant, Backstab: one of Zombie's pieces vanishes without a trace.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 18 s
- Moves
- 45
- How it ended
- checkmate
- Captures (hero / opponent)
- 12 / 1
- Material captured (hero / opponent)
- 26 / 1
- First capture
- move 0
- Skills used
- 2
Floor 12 statistics
Against Zombie, heroes have won 59% of 225 finished games (132 wins, 73 losses, 20 draws). Average length: 40 moves. Average game time: 2 min 47 s. Most common ending: checkmate.
This game (45 moves) lasted longer than 57% of the games on this floor.