Battle chronicle

In the depths of Arcane tower, Benjamín A. faces Mad Librarian.

Benjamín A. answers with fury: the bishop leaps from C1 to D2 and captures the enemy rook.

In the end, Benjamín A. delivers checkmate and Mad Librarian flees the board.

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The battle, move by move

From B2 to C3, Benjamín A.'s pawn swallows Mad Librarian's pawn.

Mad Librarian's queen advances from H6 to F8. Benjamín A. advances the pawn from A2 to A4. Mad Librarian advances to D2 and claims our pawn.

From C1 to D2, Benjamín A.'s bishop swallows Mad Librarian's rook.

From the dark, Mad Librarian pushes the bishop to G4; then benjamín A.'s pawn takes A5, leaving A4 behind. Mad Librarian answers by moving the bishop from G4 to F3.

From A5 to B6, Benjamín A.'s pawn swallows Mad Librarian's pawn.

With dungeon cunning, Mad Librarian brings the king to D7. With a steady hand, Benjamín A. brings the rook to A7, while mad Librarian's bishop advances from F3 to G4.

By taking the pawn on B7, Benjamín A. drives Mad Librarian into check.

Mad Librarian sets the king on C6, watching every square; then without hurry or fear, Benjamín A. places the rook on A7. Stealth. Benjamín A.'s trap leaves Mad Librarian confused.

From the dark, Mad Librarian pushes the queen to B8.

Checkmate! Benjamín A. topples Mad Librarian and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 54 s
Moves
49
How it ended
checkmate
Captures (hero / opponent)
4 / 1
Material captured (hero / opponent)
8 / 1
First capture
move 0
Skills used
1

Floor 58 statistics

Against Mad Librarian, heroes have won 30% of 10 finished games (3 wins, 6 losses, 1 draws). Average length: 25 moves. Average game time: 2 min 24 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 80% of the games on this floor.

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