Battle chronicle
The duel begins: our hero against Young Treant on floor 22.
our hero answers with fury: the knight leaps from B1 to D2 and captures the enemy rook.
In the end, our hero delivers checkmate and Young Treant flees the board.
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The battle, move by move
our hero's knight takes H3, leaving G1 behind. After toppling the pawn on D2, Young Treant threatens our hero's king.
our hero claims the enemy pawn by landing on D2.
With dungeon cunning, Young Treant brings the bishop to E3. With a steady hand, our hero brings the queen to C1.
A cruel blow: Young Treant's rook captures our hero's bishop on D2.
our hero claims the enemy rook by landing on D2.
Young Treant sets the knight on D5, watching every square, and without hurry or fear, our hero places the rook on B1. From the dark, Young Treant pushes the queen to A7, while our hero's rook takes B3, leaving B1 behind.
Young Treant answers by moving the king from E8 to F8, and our hero slides the queen across the board, from C1 to B1. With dungeon cunning, Young Treant brings the queen to D4.
With a steady hand, our hero brings the knight to F3. From the shadows, Backstab. Young Treant loses a piece to our hero's blade.
Young Treant's queen advances from D4 to A4; then our hero advances the pawn from G2 to G4. Young Treant sets the queen on E4, watching every square.
Without hurry or fear, our hero places the bishop on G2, and from the dark, Young Treant pushes the queen to A4. our hero's king takes F1, leaving E1 behind, while young Treant answers by moving the queen from A4 to C4.
our hero slides the queen across the board, from B1 to D1. our hero wraps a piece in Stealth; Young Treant passes through the square without seeing it.
Mate. Young Treant closes the net and our hero falls on E2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 44 s
- Moves
- 35
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 3
- Material captured (hero / opponent)
- 6 / 5
- First capture
- move 1
- Skills used
- 2
Floor 22 statistics
Against Young Treant, heroes have won 41% of 174 finished games (71 wins, 103 losses, 0 draws). Average length: 21 moves. Average game time: 1 min 13 s. Most common ending: checkmate.
This game (35 moves) lasted longer than 76% of the games on this floor.