Battle chronicle
The duel begins: our hero against Skeleton on floor 11.
With an adventurer's precision, our hero takes the rival rook on F5.
Skeleton falls to our hero's mate. The legend grows.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from C2 to B3.
With dungeon cunning, Skeleton brings the knight to E4. our hero claims the enemy pawn by landing on A4.
Skeleton's rook advances from C7 to E7. our hero advances the pawn from B2 to B3; then skeleton sets the bishop on C7, watching every square.
Without hurry or fear, our hero places the king on E2. From the dark, Skeleton pushes the bishop to E5, and our hero's king takes E3, leaving E2 behind.
Skeleton answers by moving the knight from E4 to C3, while our hero slides the king across the board, from E3 to D3. With dungeon cunning, Skeleton brings the king to D8.
With a steady hand, our hero brings the bishop to G5. In that instant, Backstab: one of Skeleton's pieces vanishes without a trace.
Skeleton's bishop advances from E5 to F6, and right after that our hero advances the bishop from G5 to E3. Skeleton sets the king on C7, watching every square.
Without hurry or fear, our hero places the king on C4, while from the dark, Skeleton pushes the pawn to G6. our hero claims the enemy pawn by landing on C5.
In that instant, Backstab: one of Skeleton's pieces vanishes without a trace.
Skeleton answers by moving the rook from E7 to G7. our hero slides the bishop across the board, from C5 to E3, and right after that with dungeon cunning, Skeleton brings the rook to H7.
With a steady hand, our hero brings the bishop to F2; then skeleton's bishop advances from F6 to H4. our hero advances the bishop from F2 to E3.
Skeleton sets the knight on D5, watching every square, and without hurry or fear, our hero places the bishop on D4. From the dark, Skeleton pushes the king to D7, while our hero's king takes B5, leaving C4 behind.
Skeleton answers by moving the knight from D5 to E7. our hero claims the enemy knight by landing on A6.
With dungeon cunning, Skeleton brings the rook to H5. With a steady hand, our hero brings the king to B6, and right after that skeleton's pawn advances from E6 to E5.
our hero advances the bishop from D4 to C5. Skeleton sets the king on E8, watching every square. our hero captures the enemy pawn: the bishop leaps from C5 to B4.
Check from Skeleton: the bishop plants itself on F2.
our hero's king takes C7, leaving B6 behind; then skeleton answers by moving the rook from H5 to F5. our hero slides the king across the board, from C7 to D6, and right after that with dungeon cunning, Skeleton brings the bishop to H4.
With a steady hand, our hero brings the king to E6; then skeleton's knight advances from E7 to C6. our hero advances the bishop from B4 to C3.
Skeleton sets the pawn on G5, watching every square. our hero claims the enemy rook by landing on F5.
From the dark, Skeleton pushes the bishop to F2. our hero captures the enemy pawn: the king leaps from F5 to G5.
Skeleton answers by moving the king from E8 to D7. our hero slides the king across the board, from G5 to F5; then with dungeon cunning, Skeleton brings the king to C8.
With a steady hand, our hero brings the pawn to B4, and right after that skeleton's bishop advances from F2 to D4. our hero advances the bishop from C3 to D2.
Skeleton sets the bishop on A7, watching every square, while without hurry or fear, our hero places the pawn on B5. From the dark, Skeleton pushes the bishop to D4.
our hero claims the enemy knight by landing on C6.
Skeleton answers by moving the king from C8 to D8. our hero slides the king across the board, from F5 to E6, and right after that with dungeon cunning, Skeleton brings the bishop to B6.
our hero claims the enemy pawn by landing on E5.
Skeleton's king advances from D8 to C7, while our hero advances the king from E5 to D5. Skeleton sets the bishop on G1, watching every square.
our hero gives check with the bishop on F4.
From the dark, Skeleton pushes the king to D8, while our hero's pawn takes A5, leaving A4 behind. Skeleton answers by moving the bishop from G1 to F2.
our hero slides the pawn across the board, from A5 to A6; then with dungeon cunning, Skeleton brings the bishop to B6. With a steady hand, our hero brings the bishop to D6, and right after that skeleton's bishop advances from B6 to F2.
our hero advances the bishop from D6 to C5. Skeleton sets the bishop on G3, watching every square, while without hurry or fear, our hero places the pawn on A7.
From the dark, Skeleton pushes the king to C7. our hero's pawn crowns on A8 and becomes a queen.
Skeleton answers by moving the bishop from G3 to F4. From B7, our hero's queen forces Skeleton to defend.
With dungeon cunning, Skeleton brings the king to D8. Check: our hero tightens the net by bringing the bishop to E7.
Skeleton's king advances from D8 to E8, while our hero advances the bishop from E7 to C5. Skeleton sets the bishop on D6, watching every square.
our hero claims the enemy bishop by landing on D6.
From the dark, Skeleton pushes the king to D8. our hero delivers the final mate from D7.