Battle chronicle

The duel begins: our hero against Slug on floor 2.

Slug advances its pawn to F3 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero captures the enemy knight: the pawn leaps from F2 to G3.

Slug sets the bishop on B4, watching every square. our hero claims the enemy pawn by landing on C3.

After toppling the pawn on C3, Slug threatens our hero's king.

our hero's king takes D1, leaving E1 behind. Slug answers by moving the pawn from H6 to H5, while our hero slides the bishop across the board, from C1 to B2.

With dungeon cunning, Slug brings the bishop to A5. our hero captures the enemy pawn: the bishop leaps from B2 to E5.

Slug's king advances from E8 to F7. our hero advances the bishop from E5 to C7, and right after that slug sets the bishop on D2, watching every square.

our hero captures the enemy bishop: the king leaps from D1 to D2.

From the dark, Slug pushes the king to F8, while our hero's bishop takes F4, leaving C7 behind. Slug answers by moving the pawn from D7 to D6.

our hero captures the enemy pawn: the bishop leaps from F4 to D6.

A cruel blow: Slug's pawn captures our hero's bishop on D6.

With a steady hand, our hero brings the pawn to C4, and right after that slug's pawn advances from H7 to H6. our hero advances the pawn from A2 to A4; then slug sets the king on G7, watching every square.

Without hurry or fear, our hero places the pawn on A5. From the dark, Slug pushes the king to G8, and our hero's pawn takes A6, leaving A5 behind.

Slug answers by moving the pawn from D6 to D5, while our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Slug brings the king to H7.

our hero captures the enemy pawn: the pawn leaps from C4 to D5.

Slug's pawn advances from H5 to H4. our hero claims the enemy pawn by landing on E6.

Slug's pawn falls on G3 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on E1. From the dark, Slug pushes the pawn to G2, while our hero's king takes F2, leaving E1 behind.

Slug answers by moving the king from H7 to G8. our hero captures the enemy pawn: the king leaps from F2 to G2.

With dungeon cunning, Slug brings the pawn to H5. With a steady hand, our hero brings the pawn to E7, and right after that slug's king advances from G8 to F7.

our hero's pawn crowns on A8 and becomes a queen.

A cruel blow: Slug's king captures our hero's pawn on E7.

Without hurry or fear, our hero places the queen on F3. After toppling the queen on F3, Slug threatens our hero's king.

our hero captures the enemy pawn: the king leaps from G2 to F3.

Slug answers by moving the king from E7 to F7, while our hero slides the king across the board, from F3 to G3. With dungeon cunning, Slug brings the king to F6.

With a steady hand, our hero brings the king to H4; then slug's king advances from F6 to E5. our hero claims the enemy pawn by landing on H5.

Neither our hero nor Slug claims victory. A draw on the board.