Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival bishop on E1.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero claims the enemy pawn by landing on B3.
Slug answers by moving the pawn from E4 to E3, and our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the king to D7.
our hero claims the enemy pawn by landing on C5.
Slug's pawn advances from F7 to F5. our hero captures the enemy pawn: the pawn leaps from C5 to D6.
Slug sets the pawn on C2, watching every square, while without hurry or fear, our hero places the king on E2. On C1, Slug promotes and gains a reinforcing bishop.
our hero's king takes D1, leaving E2 behind. Slug answers by moving the bishop from C1 to D2, while our hero slides the king across the board, from D1 to E2.
With dungeon cunning, Slug brings the bishop to E1. our hero captures the enemy bishop: the king leaps from E2 to E1.
Slug's king advances from D7 to E8. our hero advances the king from E1 to E2, and right after that slug sets the pawn on F4, watching every square.
Without hurry or fear, our hero places the king on F3. From the dark, Slug pushes the king to D7. our hero claims the enemy pawn by landing on F4.
Slug answers by moving the king from D7 to D8. our hero captures the enemy pawn: the king leaps from F4 to E3.
With dungeon cunning, Slug brings the king to E8. our hero gives check with the pawn on D7.
Slug's king falls on D7 and tears the pawn from our hero.
our hero advances the pawn from A2 to A3; then slug sets the king on C6, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Slug pushes the king to D5, and our hero's king takes C3, leaving D3 behind. Slug answers by moving the king from D5 to E6, while our hero slides the king across the board, from C3 to B4.
With dungeon cunning, Slug brings the king to D7. our hero captures the enemy pawn: the king leaps from B4 to B5.
Slug's king advances from D7 to C8. our hero claims the enemy pawn by landing on B6.
Slug sets the king on B8, watching every square, and without hurry or fear, our hero places the pawn on A4. From the dark, Slug pushes the king to A8, while our hero's pawn takes A5, leaving A4 behind.
Slug answers by moving the king from A8 to B8, and our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Slug brings the king to A8.
With a steady hand, our hero brings the pawn to A7.
Neither our hero nor Slug claims victory. A draw on the board.