Battle chronicle
A new legend is written: our hero challenges Skeleton on floor 11.
A cruel blow: Skeleton's pawn captures our hero's rook on H5.
Checkmate! our hero topples Skeleton and claims victory.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
Skeleton sets the knight on D5, watching every square. our hero captures the enemy pawn: the rook leaps from A1 to A5.
From the dark, Skeleton pushes the knight to F4, while our hero's pawn takes E3, leaving E2 behind. Skeleton answers by moving the pawn from C5 to C4.
our hero captures the enemy pawn: the pawn leaps from B3 to C4.
After toppling the pawn on G2, Skeleton threatens our hero's king.
our hero claims the enemy knight by landing on G2.
Skeleton's rook advances from E6 to D6. our hero advances the rook from A5 to H5.
A cruel blow: Skeleton's pawn captures our hero's rook on H5.
Without hurry or fear, our hero places the bishop on D5. Skeleton's rook falls on D5 and tears the bishop from our hero.
our hero captures the enemy rook: the pawn leaps from C4 to D5.
Skeleton answers by moving the rook from C6 to C8, while our hero slides the pawn across the board, from F2 to F4. With dungeon cunning, Skeleton brings the pawn to B3.
our hero captures the enemy pawn: the pawn leaps from C2 to B3.
Skeleton's king advances from E8 to F8. our hero advances the pawn from B3 to B4, and right after that skeleton sets the pawn on H4, watching every square.
Without hurry or fear, our hero places the pawn on B5. From the dark, Skeleton pushes the rook to C2. our hero claims the enemy rook by landing on C2.
Skeleton answers by moving the king from F8 to E7. our hero captures the enemy pawn: the pawn leaps from B5 to A6.
With dungeon cunning, Skeleton brings the pawn to H3. With a steady hand, our hero brings the queen to C6, and right after that skeleton's king advances from E7 to F8.
our hero advances the queen from C6 to D7; then skeleton sets the pawn on F5, watching every square. our hero claims the enemy pawn by landing on H3.
From the dark, Skeleton pushes the pawn to G6, and our hero's knight takes G5, leaving H3 behind. our hero activates Backstab and silently removes a threat from Skeleton.
Skeleton answers by moving the king from F8 to G8, and right after that our hero slides the knight across the board, from G5 to E6. With dungeon cunning, Skeleton brings the king to H8; then with a steady hand, our hero brings the queen to G7.
our hero wraps a piece in Stealth; Skeleton passes through the square without seeing it.
Skeleton falls to our hero's mate. The legend grows.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 24 s
- Moves
- 39
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 21 / 9
- First capture
- move 0
- Skills used
- 2
Floor 11 statistics
Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (39 moves) lasted longer than 50% of the games on this floor.