Battle chronicle

A new legend is written: Daniel C. challenges Dark Fairy on floor 23.

Daniel C. answers with fury: the king leaps from G3 to F3 and captures the enemy queen.

In the end, Daniel C. delivers checkmate and Dark Fairy flees the board.

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The battle, move by move

Daniel C. claims the enemy rook by landing on C3.

Dark Fairy's knight falls on C1 and tears the bishop from Daniel C.

Daniel C. captures the enemy knight: the queen leaps from D1 to C1.

A cruel blow: Dark Fairy's pawn captures Daniel C.'s pawn on C3.

Daniel C. claims the enemy pawn by landing on C3.

Dark Fairy's bishop falls on G2 and tears the pawn from Daniel C.

Daniel C. captures the enemy bishop: the bishop leaps from F1 to G2.

After toppling the pawn on F2, Dark Fairy threatens Daniel C.'s king.

Daniel C. claims the enemy pawn by landing on F2.

After toppling the bishop on G2, Dark Fairy threatens Daniel C.'s king.

Without hurry or fear, Daniel C. places the king on E1. Daniel C. wraps a piece in Stealth; Dark Fairy passes through the square without seeing it.

A cruel blow: Dark Fairy's queen captures Daniel C.'s rook on H1.

Daniel C.'s king takes F2, leaving E1 behind. After toppling the pawn on H2, Dark Fairy threatens Daniel C.'s king.

Daniel C. slides the king across the board, from F2 to F3. Dark Fairy's queen reaches H1 and threatens Daniel C.'s king.

With a steady hand, Daniel C. brings the king to F2. Check from Dark Fairy: the queen plants itself on H2.

Daniel C. advances the king from F2 to F3. Dark Fairy gives check with the queen on H1.

Without hurry or fear, Daniel C. places the king on F2, and from the dark, Dark Fairy pushes the rook to G3. Daniel C. captures the enemy rook: the king leaps from F2 to G3.

Check from Dark Fairy: the queen plants itself on F3.

Daniel C. claims the enemy queen by landing on F3.

With dungeon cunning, Dark Fairy brings the king to D8; then with a steady hand, Daniel C. brings the knight to H3. Stealth. Daniel C.'s trap leaves Dark Fairy confused.

Dark Fairy's pawn advances from E6 to E5.

Checkmate! Daniel C. topples Dark Fairy and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 48 s
Moves
93
How it ended
checkmate
Captures (hero / opponent)
7 / 7
Material captured (hero / opponent)
27 / 15
First capture
move 0
Skills used
2

Floor 23 statistics

Against Dark Fairy, heroes have won 43% of 117 finished games (50 wins, 63 losses, 4 draws). Average length: 27 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (93 moves) lasted longer than 97% of the games on this floor.

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