Battle chronicle

In the depths of Sewers, our hero faces Spider.

Spider moves its pawn from A3 to B2 and topples our hero's rook!

In the end, our hero delivers checkmate and Spider flees the board.

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The battle, move by move

our hero advances the king from E1 to F1, and spider sets the pawn on A5, watching every square. Without hurry or fear, our hero places the king on G1.

From the dark, Spider pushes the pawn to C5, and right after that our hero's pawn takes G3, leaving G2 behind. Spider answers by moving the king from E8 to F7; then our hero slides the king across the board, from G1 to G2.

With dungeon cunning, Spider brings the king to G8. With a steady hand, our hero brings the rook to A2, and spider's pawn advances from F6 to F5.

A clean strike: our hero's bishop topples the pawn on E3.

Spider advances to B2 and claims our pawn.

From A2 to B2, our hero's rook swallows Spider's pawn.

Spider moves the knight from E4 to G3 and topples our hero's pawn.

A clean strike: our hero's king topples the knight on G3.

Spider answers by moving the king from G8 to H8, and right after that our hero slides the king across the board, from G3 to H4. With dungeon cunning, Spider brings the king to H7.

With a steady hand, our hero brings the king to G5, while spider's pawn advances from A4 to A3. From G5 to F5, our hero's king swallows Spider's pawn.

Spider moves the pawn from A3 to B2 and topples our hero's rook.

A clean strike: our hero's bishop topples the pawn on C5.

Spider's pawn crowns on B1 and a hostile bishop is born.

From F5 to E5, our hero's king swallows Spider's pawn.

Spider answers by moving the king from H7 to G8; then our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Spider brings the bishop to C2.

With a steady hand, our hero brings the king to D4, and spider's bishop advances from C2 to D3. A clean strike: our hero's king topples the bishop on D3.

Spider sets the pawn on A4, watching every square, and right after that without hurry or fear, our hero places the king on C2. From the dark, Spider pushes the pawn to E6; then our hero's king takes B2, leaving C2 behind.

Spider answers by moving the king from G8 to F7, and right after that our hero slides the king across the board, from B2 to A3. With dungeon cunning, Spider brings the pawn to E5.

A clean strike: our hero's king topples the pawn on A4.

Spider's king advances from F7 to E6. our hero advances the king from A4 to B4, and spider sets the king on D7, watching every square.

Without hurry or fear, our hero places the king on C4. From the dark, Spider pushes the king to C6, and right after that our hero's king takes D3, leaving C4 behind.

Spider answers by moving the king from C6 to B5; then our hero slides the bishop across the board, from C5 to F8. With dungeon cunning, Spider brings the king to A5.

With a steady hand, our hero brings the king to C4, and spider's king advances from A5 to A6. our hero advances the king from C4 to C5, while spider sets the king on B7, watching every square.

Without hurry or fear, our hero places the pawn on C4. From the dark, Spider pushes the king to A6; then our hero's king takes D5, leaving C5 behind.

Spider answers by moving the pawn from E5 to E4. From D5 to E4, our hero's king swallows Spider's pawn.

With dungeon cunning, Spider brings the king to A7. With a steady hand, our hero brings the king to D5, while spider's king advances from A7 to B7.

our hero advances the pawn from C4 to C5, and spider sets the king on A6, watching every square. Without hurry or fear, our hero places the king on C6.

From the dark, Spider pushes the king to A7, and right after that our hero's king takes C7, leaving C6 behind. Spider answers by moving the king from A7 to A6; then our hero slides the pawn across the board, from C5 to C6.

With dungeon cunning, Spider brings the king to A7. With a steady hand, our hero brings the king to C8, and spider's king advances from A7 to A8.

our hero advances the pawn from C6 to C7, while spider sets the king on A7, watching every square. Without hurry or fear, our hero places the king on D8.

From the dark, Spider pushes the king to B6; then our hero's king takes C8, leaving D8 behind. Spider answers by moving the king from B6 to A7, and right after that our hero slides the king across the board, from C8 to D8.

With dungeon cunning, Spider brings the king to B7. Promotion: on C8, our hero turns a pawn into a queen.

Spider's king advances from B7 to A7. our hero advances the queen from C8 to C2, and spider sets the king on B8, watching every square.

Without hurry or fear, our hero places the king on E7. From the dark, Spider pushes the king to B7, and right after that our hero's pawn takes E4, leaving E2 behind.

Spider answers by moving the king from B7 to B8; then our hero slides the bishop across the board, from F8 to H6. With dungeon cunning, Spider brings the king to A8.

With a steady hand, our hero brings the pawn to H4, and spider's king advances from A8 to B7. our hero advances the pawn from E4 to E5, while spider sets the king on A7, watching every square.

Without hurry or fear, our hero places the pawn on E6. From the dark, Spider pushes the king to A8; then our hero's king takes D7, leaving E7 behind.

Spider answers by moving the king from A8 to B8, and right after that our hero slides the pawn across the board, from E6 to E7. With dungeon cunning, Spider brings the king to B7.

Promotion: on E8, our hero turns a pawn into a queen.

Spider's king advances from B7 to B6. our hero gives check with the queen on G6.

Spider sets the king on A7, watching every square; then without hurry or fear, our hero places the bishop on F8. From the dark, Spider pushes the king to B7, and right after that our hero's pawn takes H5, leaving H4 behind.

Spider answers by moving the king from B7 to A8; then our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Spider brings the king to B7.

With a steady hand, our hero brings the pawn to H7, and spider's king advances from B7 to B8. Promotion: on H8, our hero turns a pawn into a queen.

Spider sets the king on A8, watching every square, and right after that without hurry or fear, our hero places the queen on E5. From the dark, Spider pushes the king to B7.

From D5, our hero's queen forces Spider to defend.

Spider answers by moving the king from B7 to A7. Check: our hero tightens the net by bringing the queen to C5.

With dungeon cunning, Spider brings the king to B7. With a steady hand, our hero brings the king to D8, while spider's king advances from B7 to B8.

From D6, our hero's bishop forces Spider to defend.

Spider sets the king on B7, watching every square. Check: our hero tightens the net by bringing the queen to G7.

From the dark, Spider pushes the king to A6. And it is checkmate: our hero ends the game on C4.