Battle chronicle

The duel begins: our hero against Zombie on floor 12.

With an adventurer's precision, our hero takes the rival rook on E6.

Zombie's edge closes the game: mate against our hero.

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The battle, move by move

our hero slides the pawn across the board, from D2 to D4; then with dungeon cunning, Zombie brings the bishop to E4. With a steady hand, our hero brings the pawn to E3.

Thanks to Stealth, our hero fools Zombie on the board.

Zombie's rook advances from A6 to E6; then our hero advances the king from E1 to D2. Zombie sets the pawn on B4, watching every square.

Without hurry or fear, our hero places the pawn on B3, and from the dark, Zombie pushes the king to F7. our hero's pawn takes D5, leaving D4 behind, while zombie answers by moving the king from F7 to G8.

our hero claims the enemy rook by landing on E6.

With dungeon cunning, Zombie brings the pawn to D6; then with a steady hand, our hero brings the king to E2. Zombie's king advances from G8 to F8, and right after that our hero advances the king from E2 to D2.

Zombie sets the king on G7, watching every square. Without hurry or fear, our hero places the king on E2, while from the dark, Zombie pushes the bishop to C6.

our hero's king takes D3, leaving E2 behind. Check from Zombie: the bishop plants itself on A6.

our hero slides the king across the board, from D3 to D4. With dungeon cunning, Zombie brings the rook to D7.

Checkmate. Zombie defeats our hero on this floor.