Battle chronicle

The duel begins: our hero against Pit Spider on floor 9.

our hero answers with fury: the rook leaps from A3 to D3 and captures the enemy rook.

In the end, our hero delivers checkmate and Pit Spider flees the board.

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The battle, move by move

our hero captures the enemy pawn: the bishop leaps from C1 to G5.

Pit Spider's king advances from E8 to F8. our hero advances the rook from A1 to D1, and right after that pit Spider sets the pawn on E5, watching every square.

our hero captures the enemy pawn: the rook leaps from D1 to D7.

A cruel blow: Pit Spider's rook captures our hero's bishop on G5.

our hero claims the enemy pawn by landing on C7.

Pit Spider answers by moving the pawn from B7 to B6. Check: our hero tightens the net by bringing the rook to C8.

With dungeon cunning, Pit Spider brings the king to F7. With a steady hand, our hero brings the rook to B8, and right after that pit Spider's pawn advances from A4 to A3.

our hero captures the enemy pawn: the rook leaps from B8 to B6.

Pit Spider gives check with the rook on G1.

Without hurry or fear, our hero places the king on F2. From the dark, Pit Spider pushes the rook to D1, and our hero's rook takes A6, leaving B6 behind.

Pit Spider answers by moving the rook from D1 to D3. our hero claims the enemy pawn by landing on A3.

With dungeon cunning, Pit Spider brings the king to E6. our hero captures the enemy rook: the rook leaps from A3 to D3.

Pit Spider's king advances from E6 to E7. our hero advances the pawn from A2 to A4, and right after that pit Spider sets the pawn on C4, watching every square.

Without hurry or fear, our hero places the rook on A3. From the dark, Pit Spider pushes the king to D8, while our hero's pawn takes A5, leaving A4 behind.

Pit Spider answers by moving the king from D8 to C8, and our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Pit Spider brings the pawn to H4.

With a steady hand, our hero brings the pawn to A7, and right after that pit Spider's pawn advances from E5 to E4. our hero's pawn crowns on A8 and becomes a queen.

Pit Spider sets the king on C7, watching every square, while without hurry or fear, our hero places the queen on A4. From the dark, Pit Spider pushes the king to D6.

our hero captures the enemy pawn: the queen leaps from A4 to C4.

Pit Spider answers by moving the pawn from H4 to H3. our hero claims the enemy pawn by landing on E4.

With dungeon cunning, Pit Spider brings the pawn to H2. With a steady hand, our hero brings the queen to H4; then pit Spider's king advances from D6 to C7.

our hero captures the pawn on H2 and leaves Pit Spider in check.

Pit Spider sets the king on B7, watching every square. Check: our hero tightens the net by bringing the rook to B3.

From the dark, Pit Spider pushes the king to C6. our hero gives check with the rook on C3.

Pit Spider answers by moving the king from C6 to D7. From H7, our hero's queen forces Pit Spider to defend.

With dungeon cunning, Pit Spider brings the king to D6. Check: our hero tightens the net by bringing the rook to D3.

Pit Spider's king advances from D6 to C5. our hero advances the queen from H7 to D7; then pit Spider sets the king on C4, watching every square.

Without hurry or fear, our hero places the rook on D1. From the dark, Pit Spider pushes the king to B4. Check: our hero tightens the net by bringing the queen to B7.

Pit Spider answers by moving the king from B4 to A4. our hero gives check with the queen on A7.

With dungeon cunning, Pit Spider brings the king to B5. From B8, our hero's queen forces Pit Spider to defend.

Pit Spider's king advances from B5 to C6. Check: our hero tightens the net by bringing the rook to C1.

Pit Spider sets the king on D7, watching every square. our hero gives check with the queen on C8.

From the dark, Pit Spider pushes the king to E7, while our hero's rook takes D1, leaving C1 behind. Pit Spider answers by moving the king from E7 to F7, and our hero slides the rook across the board, from D1 to E1.

With dungeon cunning, Pit Spider brings the king to G6. With a steady hand, our hero brings the queen to F8, and right after that pit Spider's king advances from G6 to H5.

From H8, our hero's queen forces Pit Spider to defend.

Pit Spider sets the king on G5, watching every square. Check: our hero tightens the net by bringing the rook to E5.

From the dark, Pit Spider pushes the king to F4, and our hero's queen takes E8, leaving H8 behind. Pit Spider answers by moving the king from F4 to G4, while our hero slides the rook across the board, from E5 to E3.

With dungeon cunning, Pit Spider brings the king to G5. With a steady hand, our hero brings the rook to H3; then pit Spider's king advances from G5 to F5.

our hero advances the rook from H3 to H1, and right after that pit Spider sets the king on G5, watching every square. Without hurry or fear, our hero places the queen on F8.

From the dark, Pit Spider pushes the king to G4. Check: our hero tightens the net by bringing the queen to B4.

Pit Spider answers by moving the king from G4 to F5. our hero gives check with the queen on B5.

With dungeon cunning, Pit Spider brings the king to F6. From B6, our hero's queen forces Pit Spider to defend.

Pit Spider's king advances from F6 to F7. Check: our hero tightens the net by bringing the queen to B7.

Pit Spider sets the king on F6, watching every square. our hero gives check with the queen on B6.

From the dark, Pit Spider pushes the king to E5. From A5, our hero's queen forces Pit Spider to defend.

Pit Spider answers by moving the king from E5 to F6. Check: our hero tightens the net by bringing the queen to A6.

With dungeon cunning, Pit Spider brings the king to F5. our hero gives check with the queen on A5.

Pit Spider's king advances from F5 to G6. our hero advances the queen from A5 to D8, and right after that pit Spider sets the king on F5, watching every square.

Check: our hero tightens the net by bringing the queen to D5.

From the dark, Pit Spider pushes the king to F4. our hero gives check with the queen on D4.

Pit Spider answers by moving the king from F4 to G5. From G1, our hero's rook forces Pit Spider to defend.

With dungeon cunning, Pit Spider brings the king to H5. our hero delivers the final mate from H8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 42 s
Moves
111
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 3
First capture
move 0

Floor 9 statistics

Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (111 moves) lasted longer than 98% of the games on this floor.

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