Battle chronicle
A new legend is written: Benjamín A. challenges Young Dragon on floor 91.
Young Dragon advances its knight to C5 and claims our pawn.
Draw. The dungeon keeps the names of Benjamín A. and Young Dragon.
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The battle, move by move
Benjamín A. slides the pawn across the board, from H2 to H4, and right after that with dungeon cunning, Young Dragon brings the bishop to D5. Benjamín A. captures the enemy pawn: the pawn leaps from H4 to G5.
Young Dragon's rook advances from E6 to D6. Benjamín A. advances the king from E1 to D2, and right after that young Dragon sets the pawn on C5, watching every square.
Without hurry or fear, Benjamín A. places the king on C3. In that instant, Backstab: one of Young Dragon's pieces vanishes without a trace.
From the dark, Young Dragon pushes the king to D7. Benjamín A.'s king takes D3, leaving C3 behind, and young Dragon answers by moving the king from D7 to E6.
Benjamín A. slides the pawn across the board, from B2 to B4. With dungeon cunning, Young Dragon brings the king to D7. Benjamín A. claims the enemy pawn by landing on C5.
After toppling the pawn on C5, Young Dragon threatens Benjamín A.'s king.
Benjamín A. advances the king from D3 to C3, while young Dragon sets the pawn on E4, watching every square. Without hurry or fear, Benjamín A. places the king on D4, and from the dark, Young Dragon pushes the pawn to E3.
Benjamín A. captures the enemy pawn: the king leaps from D4 to E3.
Young Dragon answers by moving the knight from C5 to E6, and right after that benjamín A. slides the king across the board, from E3 to D3. With dungeon cunning, Young Dragon brings the king to C6; then with a steady hand, Benjamín A. brings the king to C3.
Young Dragon's pawn advances from A6 to A5, and right after that benjamín A. advances the king from C3 to B2. Young Dragon sets the king on C7, watching every square.
Without hurry or fear, Benjamín A. places the king on A3, while from the dark, Young Dragon pushes the king to C6. Benjamín A.'s king takes A4, leaving A3 behind.
Young Dragon's knight reaches C5 and threatens Benjamín A.'s king.
Benjamín A. slides the king across the board, from A4 to A3. With dungeon cunning, Young Dragon brings the bishop to F7, and right after that with a steady hand, Benjamín A. brings the king to B2.
Young Dragon's bishop advances from F7 to E8; then benjamín A. advances the king from B2 to C3. Young Dragon sets the king on B5, watching every square.
Without hurry or fear, Benjamín A. places the king on B2, and from the dark, Young Dragon pushes the pawn to A4. Benjamín A.'s king takes A3, leaving B2 behind, while young Dragon answers by moving the knight from C5 to B3.
Benjamín A. slides the king across the board, from A3 to A2. With dungeon cunning, Young Dragon brings the bishop to C6; then with a steady hand, Benjamín A. brings the king to A3.
Young Dragon's bishop advances from C6 to D5, and right after that benjamín A. advances the king from A3 to A2. Young Dragon gives check with the knight on C5.
Without hurry or fear, Benjamín A. places the king on A3, while from the dark, Young Dragon pushes the rook to D7. Benjamín A.'s king takes B2, leaving A3 behind, and young Dragon answers by moving the rook from D7 to D8.
Benjamín A. slides the king across the board, from B2 to A3. With dungeon cunning, Young Dragon brings the knight to E4, and right after that with a steady hand, Benjamín A. brings the king to B2.
Young Dragon's rook advances from D8 to D6; then benjamín A. advances the king from B2 to A3. Young Dragon sets the rook on D8, watching every square.
Without hurry or fear, Benjamín A. places the king on B2, and from the dark, Young Dragon pushes the rook to D6. Benjamín A.'s king takes A3, leaving B2 behind, while young Dragon answers by moving the rook from D6 to D8.
Neither Benjamín A. nor Young Dragon claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 25 s
- Moves
- 60
- How it ended
- draw
- Captures (hero / opponent)
- 3 / 1
- Material captured (hero / opponent)
- 3 / 1
- First capture
- move 1
- Skills used
- 1
Floor 91 statistics
Against Young Dragon, heroes have won 29% of 35 finished games (10 wins, 22 losses, 3 draws). Average length: 30 moves. Average game time: 3 min 1 s. Most common ending: checkmate.
This game (60 moves) lasted longer than 89% of the games on this floor.