Battle chronicle
A new legend is written: our hero challenges Corrupted Archdruid on floor 30.
our hero answers with fury: the king leaps from G2 to H3 and captures the enemy rook.
Checkmate. Corrupted Archdruid defeats our hero on this floor.
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The battle, move by move
our hero's rook takes H3, leaving H1 behind. Corrupted Archdruid answers by moving the pawn from B3 to B2, and our hero slides the rook across the board, from A1 to B1.
A cruel blow: Corrupted Archdruid's rook captures our hero's rook on H3.
With a steady hand, our hero brings the king to F2. Check from Corrupted Archdruid: the rook plants itself on F4.
our hero advances the king from F2 to G2. A cruel blow: Corrupted Archdruid's bishop captures our hero's rook on B1.
our hero claims the enemy rook by landing on H3.
Corrupted Archdruid's bishop reaches E6 and threatens our hero's king.
our hero's king takes G2, leaving H3 behind. Corrupted Archdruid answers by moving the rook from F4 to C4, while our hero slides the king across the board, from G2 to F3.
Corrupted Archdruid gives check with the queen on A3.
With a steady hand, our hero brings the king to F2. Corrupted Archdruid's queen reaches G3 and threatens our hero's king.
our hero advances the king from F2 to F1. Mate. Corrupted Archdruid closes the net and our hero falls on H3.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 4 s
- Moves
- 18
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 2
- Material captured (hero / opponent)
- 5 / 10
- First capture
- move 2
Floor 30 statistics
Against Corrupted Archdruid, heroes have won 26% of 39 finished games (10 wins, 29 losses, 0 draws). Average length: 23 moves. Average game time: 1 min 21 s. Most common ending: checkmate.
This game (18 moves) lasted longer than 54% of the games on this floor.