Battle chronicle

our hero draws pieces against Gelatin. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival rook on A6.

Gelatin falls to our hero's mate. The legend grows.

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The battle, move by move

A clean strike: our hero's rook topples the rook on A6.

Gelatin sets the pawn on B2, watching every square. From C1 to B2, our hero's bishop swallows Gelatin's pawn.

From the dark, Gelatin pushes the bishop to D5. A clean strike: our hero's rook topples the pawn on B6.

Gelatin answers by moving the king from E8 to F7, and right after that our hero slides the bishop across the board, from B2 to C1. With dungeon cunning, Gelatin brings the knight to F8.

A clean strike: our hero's bishop topples the pawn on G5.

Gelatin's bishop advances from D5 to E6. our hero advances the rook from B6 to B4, and gelatin sets the bishop on A2, watching every square.

A clean strike: our hero's rook topples the pawn on E4.

From the dark, Gelatin pushes the knight to D5. From E2 to F3, our hero's pawn swallows Gelatin's pawn.

Gelatin answers by moving the knight from F8 to E6; then our hero slides the bishop across the board, from G5 to C1. With dungeon cunning, Gelatin brings the knight to B6.

With a steady hand, our hero brings the pawn to F4, and gelatin's bishop advances from A2 to D5. our hero advances the rook from E4 to B4, while gelatin sets the knight on D7, watching every square.

Without hurry or fear, our hero places the pawn on F5. From the dark, Gelatin pushes the knight to G5.

A clean strike: our hero's bishop topples the knight on G5.

Gelatin answers by moving the knight from D7 to E5. From B7, our hero's rook forces Gelatin to defend.

With dungeon cunning, Gelatin brings the king to F8. With a steady hand, our hero brings the rook to C7, while gelatin's king advances from F8 to E8.

our hero advances the king from E1 to E2, and gelatin sets the king on F8, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Gelatin pushes the knight to F7. Check: our hero tightens the net by bringing the bishop to E7.

From the shadows, Backstab. Gelatin loses a piece to our hero's blade.

Gelatin answers by moving the king from F8 to G8, while our hero slides the bishop across the board, from E7 to G5. With dungeon cunning, Gelatin brings the bishop to F7.

From C7 to C6, our hero's rook swallows Gelatin's pawn.

Gelatin's bishop advances from F7 to E8, while our hero advances the rook from C6 to C8. Gelatin sets the king on F8, watching every square.

Without hurry or fear, our hero places the rook on C7; then from the dark, Gelatin pushes the bishop to C6. our hero's king takes D4, leaving E3 behind, and right after that gelatin answers by moving the bishop from C6 to A8.

our hero slides the king across the board, from D4 to E5. With dungeon cunning, Gelatin brings the bishop to C6, while with a steady hand, our hero brings the king to E6.

Gelatin's king advances from F8 to G8. From C8, our hero's rook forces Gelatin to defend.

Gelatin sets the bishop on E8, watching every square. By taking the bishop on E8, our hero drives Gelatin into check.

From the dark, Gelatin pushes the king to H7. our hero's pawn takes H4, leaving H2 behind; then gelatin answers by moving the pawn from G7 to G6.

From E7, our hero's rook forces Gelatin to defend.

With dungeon cunning, Gelatin brings the king to H8. From F5 to G6, our hero's pawn swallows Gelatin's pawn.

Gelatin's king advances from H8 to G8, while our hero advances the rook from E7 to F7. Gelatin sets the king on H8, watching every square.

From F6, our hero's bishop forces Gelatin to defend.

From the dark, Gelatin pushes the king to G8. Check: our hero tightens the net by bringing the rook to G7.

Gelatin answers by moving the king from G8 to H8. our hero gives check with the rook on H7.

With dungeon cunning, Gelatin brings the king to G8, while with a steady hand, our hero brings the bishop to H8. Gelatin's king advances from G8 to F8.

Check: our hero tightens the net by bringing the pawn to G7.

Gelatin sets the king on E8, watching every square. And it is checkmate: our hero ends the game on G8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 35 s
Moves
73
How it ended
checkmate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
18 / 0
First capture
move 0
Skills used
1

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (73 moves) lasted longer than 75% of the games on this floor.

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