Battle chronicle

The duel begins: our hero against Centipede on floor 6.

our hero answers with fury: the king leaps from B3 to C3 and captures the enemy rook.

Neither our hero nor Centipede claims victory. A draw on the board.

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The battle, move by move

Without hurry or fear, our hero places the knight on C3. Centipede gives check with the rook on E4.

our hero's king takes D1, leaving E1 behind. Centipede's rook reaches D4 and threatens our hero's king.

our hero slides the king across the board, from D1 to C2; then with dungeon cunning, Centipede brings the bishop to F6. With a steady hand, our hero brings the knight to A4, and right after that centipede's bishop advances from F6 to G5.

our hero captures the enemy pawn: the knight leaps from A4 to C5.

Centipede sets the rook on F4, watching every square. our hero claims the enemy pawn by landing on D7.

Check from Centipede: the rook plants itself on C4.

our hero's king takes B2, leaving C2 behind. Centipede answers by moving the pawn from A6 to A5. our hero claims the enemy pawn by landing on E5.

With dungeon cunning, Centipede brings the bishop to F6. With a steady hand, our hero brings the king to B3.

Check from Centipede: the rook plants itself on C3.

our hero claims the enemy rook by landing on C3.

Centipede sets the pawn on A4, watching every square, and without hurry or fear, our hero places the king on B4. From the dark, Centipede pushes the king to F8.

our hero claims the enemy pawn by landing on A4.

Centipede's bishop falls on E5 and tears the knight from our hero.

our hero slides the king across the board, from A4 to A5; then with dungeon cunning, Centipede brings the pawn to E6. With a steady hand, our hero brings the king to A6.

From the shadows, Backstab. Centipede loses a piece to our hero's blade.

Centipede's bishop advances from E5 to B8; then our hero advances the king from A6 to B7. Centipede sets the bishop on D6, watching every square.

Without hurry or fear, our hero places the king on C6, and from the dark, Centipede pushes the bishop to E5. our hero's king takes D7, leaving C6 behind, while centipede answers by moving the bishop from E5 to C3.

our hero claims the enemy pawn by landing on E6.

With dungeon cunning, Centipede brings the pawn to G6; then with a steady hand, our hero brings the king to D5. Centipede's king advances from F8 to G7, and right after that our hero advances the king from D5 to E6.

Centipede sets the king on H6, watching every square. Without hurry or fear, our hero places the king on F7, while from the dark, Centipede pushes the king to H5.

our hero's king takes G8, leaving F7 behind, and centipede answers by moving the bishop from C3 to E1. our hero slides the king across the board, from G8 to G7.

With dungeon cunning, Centipede brings the bishop to G3, and right after that with a steady hand, our hero brings the king to F6. Check from Centipede: the bishop plants itself on E5.

our hero captures the enemy bishop: the king leaps from F6 to E5.

Centipede sets the king on G4, watching every square. Without hurry or fear, our hero places the king on F6, and from the dark, Centipede pushes the king to H4.

our hero captures the enemy pawn: the king leaps from F6 to G6.

Centipede answers by moving the king from H4 to G4, and right after that our hero slides the king across the board, from G6 to H6. With dungeon cunning, Centipede brings the king to H3; then with a steady hand, our hero brings the king to G5.

Centipede's king advances from H3 to G3. our hero claims the enemy pawn by landing on F5.

The duel ends in a draw: our hero and Centipede withdraw.