Battle chronicle

The duel begins: our hero against Slug on floor 2.

With an adventurer's precision, our hero takes the rival queen on G5.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero advances the knight from G1 to E2; then slug sets the pawn on B4, watching every square. Without hurry or fear, our hero places the king on D1.

From the dark, Slug pushes the king to D7, and our hero's bishop takes E3, leaving C1 behind. Slug's bishop reaches C2 and threatens our hero's king.

our hero slides the king across the board, from D1 to C1, and right after that with dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the knight to F4; then slug's pawn advances from B6 to B5.

our hero advances the bishop from E3 to F2, and right after that slug sets the pawn on G3, watching every square. our hero captures the enemy pawn: the bishop leaps from F2 to G3.

From the dark, Slug pushes the king to C7, while our hero's bishop takes H4, leaving G3 behind. Slug answers by moving the king from C7 to B7, and our hero slides the bishop across the board, from H4 to F6.

With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the knight to H3, and right after that slug's king advances from C6 to B7.

our hero advances the knight from H3 to F2; then slug sets the king on B6, watching every square. Without hurry or fear, our hero places the knight on G4.

Slug's pawn reaches B2 and threatens our hero's king.

our hero captures the enemy bishop: the king leaps from C1 to C2.

A cruel blow: Slug's pawn captures our hero's knight on G4.

our hero slides the king across the board, from C2 to B1, and right after that with dungeon cunning, Slug brings the pawn to G3. With a steady hand, our hero brings the king to C2.

Slug's pawn reaches B3 and threatens our hero's king.

our hero claims the enemy pawn by landing on B3.

On B1, Slug promotes and gains a reinforcing queen.

our hero captures the enemy pawn: the king leaps from B3 to C3.

Slug gives check with the queen on B4.

our hero's king takes D3, leaving C3 behind. Slug answers by moving the king from B6 to A7, and our hero slides the king across the board, from D3 to E3.

Check from Slug: the queen plants itself on E1.

With a steady hand, our hero brings the king to F3. Slug gives check with the queen on E4.

our hero captures the enemy pawn: the king leaps from F3 to G3.

Slug sets the king on A8, watching every square, while without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the queen to E6, and our hero's bishop takes C3, leaving F6 behind.

Slug gives check with the queen on A2.

our hero slides the king across the board, from F2 to E1. Slug's queen reaches E6 and threatens our hero's king.

With a steady hand, our hero brings the king to D1; then slug's pawn advances from B5 to B4. our hero advances the bishop from C3 to D2.

Slug gives check with the queen on G4.

Without hurry or fear, our hero places the king on C1. From the dark, Slug pushes the queen to G5. our hero claims the enemy queen by landing on G5.

Slug answers by moving the king from A8 to B7, and our hero slides the bishop across the board, from G5 to E7. With dungeon cunning, Slug brings the pawn to B3.

our hero claims the enemy pawn by landing on D6.

Slug's king advances from B7 to A8. our hero captures the enemy pawn: the bishop leaps from D6 to C5.

Slug sets the king on B7, watching every square, while without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the king to A8, and our hero's king takes B1, leaving C1 behind.

Slug answers by moving the king from A8 to A7, while our hero slides the king across the board, from B1 to B2. With dungeon cunning, Slug brings the king to B7.

our hero captures the enemy pawn: the king leaps from B2 to B3.

Neither our hero nor Slug claims victory. A draw on the board.