Battle chronicle
The duel begins: our hero against Dark Fairy on floor 23.
With an adventurer's precision, our hero takes the rival queen on B1.
Dark Fairy falls to our hero's mate. The legend grows.
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The battle, move by move
our hero captures the enemy knight: the pawn leaps from A2 to B3.
Dark Fairy's queen advances from G6 to F5. our hero claims the enemy bishop by landing on F3.
After toppling the pawn on F2, Dark Fairy threatens our hero's king.
our hero captures the enemy pawn: the king leaps from E1 to F2.
From the dark, Dark Fairy pushes the queen to B1. our hero claims the enemy queen by landing on B1.
Dark Fairy answers by moving the rook from G7 to G4. our hero captures the pawn on B5 and leaves Dark Fairy in check.
With dungeon cunning, Dark Fairy brings the king to F7. our hero claims the enemy rook by landing on G4.
Dark Fairy's rook advances from C3 to C1. our hero captures the enemy rook: the rook leaps from B1 to C1.
Dark Fairy sets the king on G7, watching every square, while without hurry or fear, our hero places the king on G3. From the dark, Dark Fairy pushes the pawn to A2, and our hero's rook takes A1, leaving C1 behind.
Stealth. our hero's trap leaves Dark Fairy confused.
Dark Fairy answers by moving the king from G7 to H8.
In the end, our hero delivers checkmate and Dark Fairy flees the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 34 s
- Moves
- 39
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 1
- Material captured (hero / opponent)
- 27 / 1
- First capture
- move 0
- Skills used
- 1
Floor 23 statistics
Against Dark Fairy, heroes have won 43% of 117 finished games (50 wins, 63 losses, 4 draws). Average length: 27 moves. Average game time: 2 min 2 s. Most common ending: checkmate.
This game (39 moves) lasted longer than 72% of the games on this floor.