Battle chronicle
In the depths of Sewers, NICOLAS MARCELO PUGA B. faces Bat.
NICOLAS MARCELO PUGA B.'s king lands on F1 and defeats Bat's rook!
Checkmate! NICOLAS MARCELO PUGA B. topples Bat and claims victory.
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The battle, move by move
NICOLAS MARCELO PUGA B. slides the pawn across the board, from B2 to B3, and with dungeon cunning, Bat brings the rook to A5. With a steady hand, NICOLAS MARCELO PUGA B. brings the pawn to C4, while bat's knight advances from D5 to F6.
NICOLAS MARCELO PUGA B. advances the pawn from D2 to D3, and bat sets the rook on A8, watching every square. A clean strike: NICOLAS MARCELO PUGA B.'s pawn topples the pawn on E4.
From the dark, Bat pushes the king to D7, and right after that nICOLAS MARCELO PUGA B.'s pawn takes F3, leaving F2 behind. Bat answers by moving the pawn from H6 to H5; then nICOLAS MARCELO PUGA B. slides the knight across the board, from G1 to H3.
With dungeon cunning, Bat brings the pawn to H4. With a steady hand, NICOLAS MARCELO PUGA B. brings the knight to G5, and bat's pawn advances from B6 to B5.
A clean strike: NICOLAS MARCELO PUGA B.'s pawn topples the pawn on B5.
Bat sets the pawn on D5, watching every square. From E4 to D5, NICOLAS MARCELO PUGA B.'s pawn swallows Bat's pawn.
From the dark, Bat pushes the rook to G8; then nICOLAS MARCELO PUGA B.'s knight takes E4, leaving G5 behind. Bat advances to E4 and claims our knight.
From F3 to E4, NICOLAS MARCELO PUGA B.'s pawn swallows Bat's knight.
With dungeon cunning, Bat brings the rook to A8. With a steady hand, NICOLAS MARCELO PUGA B. brings the king to F2, while bat's rook advances from A8 to B8.
NICOLAS MARCELO PUGA B. advances the bishop from C1 to A3. Bat's rook reaches F8 and threatens NICOLAS MARCELO PUGA B.'s king.
Without hurry or fear, NICOLAS MARCELO PUGA B. places the king on G1. Check from Bat: the rook plants itself on F1.
From G1 to F1, NICOLAS MARCELO PUGA B.'s king swallows Bat's rook.
Bat answers by moving the king from D7 to C7; then nICOLAS MARCELO PUGA B. slides the pawn across the board, from G2 to G3. With dungeon cunning, Bat brings the king to B6.
From G3 to H4, NICOLAS MARCELO PUGA B.'s pawn swallows Bat's pawn.
Bat's pawn advances from C5 to C4. A clean strike: NICOLAS MARCELO PUGA B.'s pawn topples the pawn on C4.
Bat sets the king on C7, watching every square, and right after that without hurry or fear, NICOLAS MARCELO PUGA B. places the pawn on H5. From the dark, Bat pushes the king to B8; then nICOLAS MARCELO PUGA B.'s pawn takes H6, leaving H5 behind.
Bat answers by moving the king from B8 to A8, and right after that nICOLAS MARCELO PUGA B. slides the pawn across the board, from H6 to H7. With dungeon cunning, Bat brings the king to A7.
Promotion: on H8, NICOLAS MARCELO PUGA B. turns a pawn into a queen.
Bat's king advances from A7 to B6. From H8 to E5, NICOLAS MARCELO PUGA B.'s queen swallows Bat's pawn.
Bat sets the king on A7, watching every square; then without hurry or fear, NICOLAS MARCELO PUGA B. places the bishop on B4. From the dark, Bat pushes the pawn to B6, and right after that nICOLAS MARCELO PUGA B.'s pawn takes A4, leaving A2 behind.
Bat answers by moving the king from A7 to B7; then nICOLAS MARCELO PUGA B. slides the pawn across the board, from A4 to A5. Bat advances to A5 and claims our pawn.
From A1 to A5, NICOLAS MARCELO PUGA B.'s rook swallows Bat's pawn.
Bat's king advances from B7 to C8. Check: NICOLAS MARCELO PUGA B. tightens the net by bringing the rook to A8.
Bat sets the king on B7, watching every square. And it is checkmate: NICOLAS MARCELO PUGA B. ends the game on B8.