Battle chronicle

In the depths of Sewers, our hero faces Pit Spider.

our hero answers with fury: the bishop leaps from E3 to D4 and captures the enemy rook.

In the end, our hero delivers checkmate and Pit Spider flees the board.

Loading…

The battle, move by move

our hero advances the knight from G1 to E2. Pit Spider moves the knight from C3 to E2 and topples our hero's knight.

A clean strike: our hero's bishop topples the pawn on G5.

Pit Spider's knight reaches D4 and threatens our hero's king.

our hero's king takes D2, leaving E1 behind. Pit Spider answers by moving the rook from E6 to E1.

A clean strike: our hero's king topples the rook on E1.

With dungeon cunning, Pit Spider brings the pawn to B6. With a steady hand, our hero brings the bishop to E3, and pit Spider's knight advances from D4 to B3.

A clean strike: our hero's pawn topples the knight on B3.

Pit Spider advances to B3 and claims our pawn.

Without hurry or fear, our hero places the rook on A7. Pit Spider moves the bishop from G6 to B1 and topples our hero's knight.

A clean strike: our hero's rook topples the pawn on C7.

Pit Spider answers by moving the rook from G4 to E4, and right after that our hero slides the king across the board, from E1 to E2. With dungeon cunning, Pit Spider brings the bishop to A2.

With a steady hand, our hero brings the rook to B7, while pit Spider's rook advances from E4 to E6. our hero advances the king from E2 to D3, and pit Spider sets the rook on C6, watching every square.

Without hurry or fear, our hero places the king on C4. Check from Pit Spider: the pawn plants itself on B2.

our hero's king takes D3, leaving C4 behind. Pit Spider gives check with the rook on D6.

our hero slides the king across the board, from D3 to C2, while with dungeon cunning, Pit Spider brings the bishop to E6. With a steady hand, our hero brings the king to B1.

In that instant, Backstab: one of Pit Spider's pieces vanishes without a trace.

Check from Pit Spider: the rook plants itself on D1.

our hero advances the king from B1 to B2, and right after that pit Spider sets the pawn on D6, watching every square. From B7 to B6, our hero's rook swallows Pit Spider's pawn.

From the dark, Pit Spider pushes the rook to D4. A clean strike: our hero's bishop topples the rook on D4.

Pit Spider answers by moving the bishop from E6 to A2. From B6 to D6, our hero's rook swallows Pit Spider's pawn.

With dungeon cunning, Pit Spider brings the pawn to C4. A clean strike: our hero's king topples the bishop on A2.

Pit Spider's pawn advances from H5 to H4, and our hero advances the bishop from D4 to E5. Pit Spider sets the king on E7, watching every square.

Without hurry or fear, our hero places the rook on C6, and right after that from the dark, Pit Spider pushes the king to F7. From C6 to C4, our hero's rook swallows Pit Spider's pawn.

Pit Spider answers by moving the king from F7 to E7. A clean strike: our hero's rook topples the pawn on B4.

With dungeon cunning, Pit Spider brings the king to D8, and with a steady hand, our hero brings the rook to B6. Pit Spider's king advances from D8 to E7, while our hero advances the rook from B6 to D6.

Pit Spider sets the pawn on H3, watching every square. Without hurry or fear, our hero places the king on B3; then from the dark, Pit Spider pushes the king to F7.

our hero's king takes C4, leaving B3 behind, and right after that pit Spider answers by moving the king from F7 to E8. our hero slides the king across the board, from C4 to D5.

With dungeon cunning, Pit Spider brings the pawn to H2. A clean strike: our hero's bishop topples the pawn on H2.

Pit Spider's king advances from E8 to F7, and our hero advances the king from D5 to E5. Pit Spider sets the king on F8, watching every square.

Without hurry or fear, our hero places the king on F6, and right after that from the dark, Pit Spider pushes the king to G8. our hero's rook takes D7, leaving D6 behind; then pit Spider answers by moving the king from G8 to H8.

our hero slides the king across the board, from F6 to G6. With dungeon cunning, Pit Spider brings the king to G8. our hero delivers the final mate from D8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 22 s
Moves
69
How it ended
checkmate
Captures (hero / opponent)
11 / 3
Material captured (hero / opponent)
23 / 7
First capture
move 1
Skills used
1

Floor 9 statistics

Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (69 moves) lasted longer than 78% of the games on this floor.

More from floor 9