Battle chronicle
In the depths of Cursed forest, Alberto C. faces Young Treant.
With an adventurer's precision, Alberto C. takes the rival queen on D3.
Young Treant falls to Alberto C.'s mate. The legend grows.
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The battle, move by move
From H2 to G3, Alberto C.'s pawn swallows Young Treant's pawn.
With dungeon cunning, Young Treant brings the knight to C4. With a steady hand, Alberto C. brings the pawn to D3, while young Treant's knight advances from C4 to B2.
From C1 to B2, Alberto C.'s bishop swallows Young Treant's knight.
Young Treant moves the pawn from C3 to B2 and topples Alberto C.'s bishop.
Without hurry or fear, Alberto C. places the rook on B1. Check from Young Treant: the bishop plants itself on B4.
Alberto C.'s pawn takes C3, leaving C2 behind. Young Treant captures the pawn on C3 and puts Alberto C. in check.
Alberto C. slides the queen across the board, from D1 to D2, while with dungeon cunning, Young Treant brings the queen to C6. With a steady hand, Alberto C. brings the king to D1.
But Alberto C. activates Dodge and the piece escapes from D2 to E1.
Young Treant moves the bishop from C3 to D2 and topples Alberto C.'s queen.
A clean strike: Alberto C.'s king topples the bishop on D2.
Young Treant sets the king on F7, watching every square. Without hurry or fear, Alberto C. places the knight on F3; then from the dark, Young Treant pushes the queen to B6.
Alberto C.'s pawn takes D4, leaving D3 behind, and right after that young Treant answers by moving the king from F7 to F8. Alberto C. slides the pawn across the board, from E2 to E3.
Young Treant gives check with the queen on A5.
With a steady hand, Alberto C. brings the king to C2. From the shadows, Backstab. Young Treant loses a piece to Alberto C.'s blade.
Young Treant's rook advances from D5 to D8. From F1 to A6, Alberto C.'s bishop swallows Young Treant's bishop.
Young Treant moves the pawn from E5 to D4 and topples Alberto C.'s pawn.
Without hurry or fear, Alberto C. places the bishop on D3. Young Treant gives check with the queen on C3.
Alberto C.'s king takes D1, leaving C2 behind. Young Treant captures the bishop on D3 and puts Alberto C. in check.
Alberto C. slides the king across the board, from D1 to E1, and with dungeon cunning, Young Treant brings the pawn to H5. With a steady hand, Alberto C. brings the rook to D1, while young Treant's rook advances from D8 to D7.
A clean strike: Alberto C.'s rook topples the queen on D3.
Young Treant sets the pawn on G6, watching every square. From E3 to D4, Alberto C.'s pawn swallows Young Treant's pawn.
From the dark, Young Treant pushes the rook to D6, and right after that alberto C.'s pawn takes D5, leaving D4 behind. Alberto C. activates Backstab and silently removes a threat from Young Treant.
Young Treant answers by moving the pawn from F6 to F5, while alberto C. slides the knight across the board, from F3 to D4. With dungeon cunning, Young Treant brings the king to E8, and with a steady hand, Alberto C. brings the knight to E6.
Young Treant's pawn advances from G5 to G4. From G7, Alberto C.'s knight forces Young Treant to defend.
Young Treant sets the king on F7, watching every square. A clean strike: Alberto C.'s knight topples the pawn on F5.
From the dark, Young Treant pushes the pawn to H6, while alberto C.'s knight takes H4, leaving F5 behind. Young Treant answers by moving the king from F7 to G8, and alberto C. slides the pawn across the board, from F2 to F3.
With dungeon cunning, Young Treant brings the king to F7. From F3 to G4, Alberto C.'s pawn swallows Young Treant's pawn.
Young Treant's king advances from F7 to E7. A clean strike: Alberto C.'s pawn topples the pawn on H5.
In the end, Alberto C. delivers checkmate and Young Treant flees the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 17 s
- Moves
- 67
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 23 / 17
- First capture
- move 0
- Skills used
- 3
Floor 22 statistics
Against Young Treant, heroes have won 41% of 174 finished games (71 wins, 103 losses, 0 draws). Average length: 21 moves. Average game time: 1 min 13 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 94% of the games on this floor.