Battle chronicle

A new legend is written: our hero challenges Gelatin on floor 7.

With an adventurer's precision, our hero takes the rival queen on C1.

Draw. The dungeon keeps the names of our hero and Gelatin.

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The battle, move by move

our hero advances the king from E1 to D1, and right after that gelatin sets the king on D7, watching every square. Without hurry or fear, our hero places the king on C1.

From the dark, Gelatin pushes the knight to F5. our hero claims the enemy pawn by landing on A6.

From the shadows, Backstab. Gelatin loses a piece to our hero's blade.

Gelatin answers by moving the king from D7 to C6; then our hero slides the king across the board, from C1 to B2. With dungeon cunning, Gelatin brings the rook to F6.

our hero claims the enemy pawn by landing on B3.

Gelatin's knight advances from F5 to D6; then our hero advances the king from B3 to C2. Gelatin sets the pawn on F2, watching every square.

Without hurry or fear, our hero places the king on D1, and from the dark, Gelatin pushes the pawn to E3. our hero's king takes E2, leaving D1 behind.

On F1, Gelatin promotes and gains a reinforcing queen.

our hero claims the enemy pawn by landing on E3.

Gelatin's queen reaches E1 and threatens our hero's king.

With a steady hand, our hero brings the king to D3. Check from Gelatin: the queen plants itself on D1.

our hero advances the king from D3 to C3, and gelatin sets the rook on F1, watching every square. our hero captures the enemy rook: the bishop leaps from A6 to F1.

From the dark, Gelatin pushes the knight to C8. our hero's bishop takes D3, leaving F1 behind. Check from Gelatin: the queen plants itself on E1.

our hero slides the king across the board, from C3 to C2. With dungeon cunning, Gelatin brings the king to C5, and right after that with a steady hand, our hero brings the king to B3.

Gelatin's queen reaches D1 and threatens our hero's king.

our hero advances the king from B3 to C3. Check from Gelatin: the queen plants itself on E1.

Without hurry or fear, our hero places the king on C2. Gelatin gives check with the queen on C1.

our hero captures the enemy queen: the king leaps from C2 to C1.

Gelatin answers by moving the pawn from E6 to E5, and right after that our hero slides the king across the board, from C1 to D2. With dungeon cunning, Gelatin brings the knight to D6; then with a steady hand, our hero brings the king to E2.

Gelatin's knight advances from D6 to F5, and right after that our hero advances the king from E2 to F3. Gelatin sets the king on D4, watching every square.

Without hurry or fear, our hero places the king on G4, while from the dark, Gelatin pushes the king to D5. our hero claims the enemy knight by landing on F5.

Gelatin answers by moving the king from D5 to D4; then our hero slides the bishop across the board, from D3 to C2. With dungeon cunning, Gelatin brings the king to C4.

our hero claims the enemy pawn by landing on E5.

Gelatin's king advances from C4 to C3; then our hero advances the bishop from C2 to E4. Gelatin sets the king on B3, watching every square.

Without hurry or fear, our hero places the king on F5. From the shadows, Backstab. Gelatin loses a piece to our hero's blade.

From the dark, Gelatin pushes the king to A4, while our hero's king takes E6, leaving F5 behind. Gelatin answers by moving the king from A4 to A5.

our hero claims the enemy pawn by landing on E7.

Neither our hero nor Gelatin claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 51 s
Moves
57
How it ended
draw
Captures (hero / opponent)
8 / 0
Material captured (hero / opponent)
22 / 0
First capture
move 2
Skills used
2

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 53% of the games on this floor.

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