Battle chronicle
The duel begins: our hero against Pit Spider on floor 9.
A cruel blow: Pit Spider's rook captures our hero's bishop on C1.
our hero falls to Pit Spider's mate. The dungeon does not forgive.
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The battle, move by move
our hero's pawn takes F3, leaving F2 behind. Pit Spider's rook reaches G1 and threatens our hero's king.
our hero slides the king across the board, from E1 to F2. Pit Spider's rook falls on C1 and tears the bishop from our hero.
With a steady hand, our hero brings the pawn to F4; then pit Spider's king advances from E8 to E7. our hero claims the enemy pawn by landing on G5.
Pit Spider sets the rook on B1, watching every square, and without hurry or fear, our hero places the pawn on E3. Check from Pit Spider: the knight plants itself on E4.
our hero's king takes F3, leaving F2 behind. After toppling the pawn on G5, Pit Spider threatens our hero's king.
our hero slides the king across the board, from F3 to F4. Pit Spider's knight reaches H3 and threatens our hero's king.
With a steady hand, our hero brings the king to G3, and right after that pit Spider's pawn advances from B4 to B3. our hero captures the enemy knight: the king leaps from G3 to H3.
Pit Spider sets the pawn on D6, watching every square, while without hurry or fear, our hero places the king on H4. From the dark, Pit Spider pushes the pawn to B6, and our hero's king takes G5, leaving H4 behind.
Check from Pit Spider: the rook plants itself on G1.
our hero slides the king across the board, from G5 to H6, and right after that with dungeon cunning, Pit Spider brings the rook to G4. With a steady hand, our hero brings the king to G7.
Pit Spider's bishop reaches F7 and threatens our hero's king.
our hero advances the king from G7 to H7. Check from Pit Spider: the bishop plants itself on G6.
Without hurry or fear, our hero places the king on G7. our hero activates Backstab and silently removes a threat from Pit Spider.
Pit Spider gives check with the pawn on B5.
our hero's king takes H7, leaving G7 behind, and pit Spider answers by moving the rook from G4 to G6. our hero slides the king across the board, from H7 to H8.
With dungeon cunning, Pit Spider brings the king to F7, and right after that with a steady hand, our hero brings the pawn to H4. Checkmate: Pit Spider finishes our hero on H6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 57 s
- Moves
- 36
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 2
- Material captured (hero / opponent)
- 4 / 4
- First capture
- move 2
- Skills used
- 1
Floor 9 statistics
Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.
This game (36 moves) lasted longer than 39% of the games on this floor.