Battle chronicle
A new legend is written: our hero challenges Ghoul on floor 16.
With an adventurer's precision, our hero takes the rival queen on C2.
Ghoul falls to our hero's mate. The legend grows.
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The battle, move by move
our hero slides the knight across the board, from G1 to F3, and right after that with dungeon cunning, Ghoul brings the queen to C5. With a steady hand, our hero brings the knight to G5; then ghoul's rook advances from A7 to A6.
our hero advances the pawn from G2 to G4. Stealth. our hero's trap leaves Ghoul confused.
Ghoul sets the pawn on H4, watching every square. Without hurry or fear, our hero places the knight on H7. A cruel blow: Ghoul's queen captures our hero's pawn on C2.
our hero claims the enemy queen by landing on C2.
Ghoul answers by moving the knight from C6 to B4; then our hero slides the queen across the board, from C2 to D2. With dungeon cunning, Ghoul brings the knight to C4, and right after that with a steady hand, our hero brings the queen to C3.
Ghoul's rook advances from A6 to B6.
In the end, our hero delivers checkmate and Ghoul flees the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 2 s
- Moves
- 73
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 1
- Material captured (hero / opponent)
- 9 / 1
- First capture
- move 4
- Skills used
- 1
Floor 16 statistics
Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.
This game (73 moves) lasted longer than 89% of the games on this floor.