Battle chronicle

In the depths of Sewers, our hero faces Alpha Bat.

our hero answers with fury: the rook leaps from A8 to B8 and captures the enemy bishop.

In the end, our hero delivers checkmate and Alpha Bat flees the board.

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The battle, move by move

From C1 to F4, our hero's bishop swallows Alpha Bat's bishop.

Alpha Bat gives check with the knight on F3.

With a steady hand, our hero brings the king to E2. Alpha Bat's rook reaches D2 and threatens our hero's king.

our hero advances the king from E2 to F1, and alpha Bat sets the knight on H4, watching every square. From A8, our hero's rook forces Alpha Bat to defend.

From the dark, Alpha Bat pushes the bishop to B8. our hero delivers the final mate from B8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
21 s
Moves
9
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
6 / 0
First capture
move 0

Floor 8 statistics

Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.

This game (9 moves) lasted longer than 12% of the games on this floor.

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