Battle chronicle

In the depths of Sewers, our hero faces Rat.

Rat advances its king to C7 and claims our queen.

Rat's edge closes the game: mate against our hero.

Loading…

The battle, move by move

our hero slides the pawn across the board, from H2 to H3, and with dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to H4, while rat's pawn advances from D7 to D6.

our hero advances the king from E1 to E2, and rat sets the king on E8, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Rat pushes the king to D7, and right after that our hero's king takes F4, leaving E3 behind. Rat answers by moving the king from D7 to E8; then our hero slides the king across the board, from F4 to G5.

With dungeon cunning, Rat brings the pawn to D5. From G5 to G6, our hero's king swallows Rat's pawn.

Rat's king advances from E8 to D7. our hero advances the pawn from H4 to H5, while rat sets the pawn on C5, watching every square.

Without hurry or fear, our hero places the pawn on H6. From the dark, Rat pushes the pawn to D4; then our hero's pawn takes H7, leaving H6 behind.

Rat answers by moving the pawn from C5 to C4. Promotion: on H8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the pawn to E5. A clean strike: our hero's queen topples the pawn on E5.

Rat's pawn advances from A5 to A4. our hero advances the king from G6 to F5, and rat sets the king on C8, watching every square.

By taking the pawn on C7, our hero drives Rat into check.

Rat advances to C7 and claims our queen.

our hero's king takes G4, leaving F5 behind. Rat answers by moving the king from C7 to B6; then our hero slides the king across the board, from G4 to F3.

With dungeon cunning, Rat brings the king to A5. With a steady hand, our hero brings the king to G4, and rat's pawn advances from D4 to D3.

our hero advances the king from G4 to G5, while rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the king on F6.

From the dark, Rat pushes the pawn to A2; then our hero's king takes G7, leaving F6 behind. Rat answers by moving the pawn from A4 to A3, and right after that our hero slides the king across the board, from G7 to G8.

Rat's pawn crowns on A1 and a hostile bishop is born.

With a steady hand, our hero brings the king to F7, while rat's pawn advances from D3 to D2. our hero advances the king from F7 to E8.

Rat's pawn crowns on D1 and a hostile bishop is born.

Without hurry or fear, our hero places the king on D7. From the dark, Rat pushes the bishop to B2, and right after that our hero's king takes C8, leaving D7 behind.

Rat answers by moving the king from A5 to A6; then our hero slides the king across the board, from C8 to D7. With dungeon cunning, Rat brings the pawn to C2.

With a steady hand, our hero brings the king to E6, and rat's bishop advances from B2 to E5. our hero advances the king from E6 to D7.

Check from Rat: the bishop plants itself on G4.

Without hurry or fear, our hero places the king on E8. From the dark, Rat pushes the bishop to H8; then our hero's king takes E7, leaving E8 behind.

Rat answers by moving the king from A6 to B7, and right after that our hero slides the king across the board, from E7 to D6. With dungeon cunning, Rat brings the bishop to D1.

With a steady hand, our hero brings the king to D5, while rat's bishop advances from D1 to H5. our hero advances the king from D5 to C4, and rat sets the bishop on G4, watching every square.

Without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the bishop to G7, and right after that our hero's king takes D6, leaving C5 behind.

Rat gives check with the bishop on E5.

A clean strike: our hero's king topples the bishop on E5.

With dungeon cunning, Rat brings the bishop to H5. With a steady hand, our hero brings the king to D6, and rat's king advances from B7 to A6.

our hero advances the king from D6 to C7, while rat sets the bishop on F7, watching every square. Without hurry or fear, our hero places the king on B8.

From the dark, Rat pushes the bishop to E8; then our hero's king takes C7, leaving B8 behind. Rat's pawn crowns on C1 and a hostile queen is born.

our hero slides the king across the board, from C7 to D6, and with dungeon cunning, Rat brings the queen to B2. With a steady hand, our hero brings the king to E6.

Rat's bishop reaches F7 and threatens our hero's king.

From E6 to F7, our hero's king swallows Rat's bishop.

Rat sets the king on A7, watching every square; then without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the queen to H2, and right after that our hero's king takes D5, leaving E6 behind.

Rat answers by moving the queen from H2 to F2; then our hero slides the king across the board, from D5 to E5. Check from Rat: the queen plants itself on E2.

With a steady hand, our hero brings the king to D4, and rat's queen advances from E2 to E7. our hero advances the king from D4 to C3.

Rat's queen reaches C5 and threatens our hero's king.

Without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the pawn to A2; then our hero's king takes E4, leaving D3 behind.

Rat's pawn crowns on A1 and a hostile queen is born.

our hero slides the king across the board, from E4 to F4. Rat's queen reaches E5 and threatens our hero's king.

With a steady hand, our hero brings the king to F3. Check from Rat: the queen plants itself on F5.

our hero advances the king from F3 to E3. Rat gives check with the queen on C3.

Without hurry or fear, our hero places the king on E2. Rat's edge falls on F3 and it is mate against our hero.