Battle chronicle
The duel begins: Nicolas C. against Zombie on floor 12.
Nicolas C. answers with fury: the queen leaps from A1 to B2 and captures the enemy rook.
Neither Nicolas C. nor Zombie claims victory. A draw on the board.
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The battle, move by move
Nicolas C. captures the enemy pawn: the pawn leaps from F2 to G3.
With dungeon cunning, Zombie brings the rook to E6. With a steady hand, Nicolas C. brings the pawn to D4. Stealth. Nicolas C.'s trap leaves Zombie confused.
Zombie's rook advances from B5 to B2; then nicolas C. advances the pawn from H2 to H4. Zombie sets the bishop on A4, watching every square.
Without hurry or fear, Nicolas C. places the knight on A3, and from the dark, Zombie pushes the knight to B5. Nicolas C.'s rook takes B1, leaving A1 behind.
A cruel blow: Zombie's rook captures Nicolas C.'s rook on B1.
Nicolas C. claims the enemy rook by landing on B1.
With dungeon cunning, Zombie brings the king to F7; then with a steady hand, Nicolas C. brings the pawn to E3. Zombie's knight advances from B5 to A3.
Nicolas C. claims the enemy knight by landing on A3.
Zombie sets the rook on B6, watching every square. Without hurry or fear, Nicolas C. places the bishop on E2, while from the dark, Zombie pushes the king to E8.
Nicolas C.'s knight takes F3, leaving G1 behind, and zombie answers by moving the rook from B6 to B2. Nicolas C. slides the queen across the board, from D1 to A1.
With dungeon cunning, Zombie brings the bishop to F5. Nicolas C. claims the enemy rook by landing on B2.
Zombie's bishop advances from A4 to B5; then nicolas C. advances the pawn from E3 to E4. A cruel blow: Zombie's bishop captures Nicolas C.'s bishop on E2.
Nicolas C. claims the enemy bishop by landing on E2.
Zombie's pawn falls on E4 and tears the pawn from Nicolas C.
Nicolas C.'s knight takes E5, leaving F3 behind, while zombie answers by moving the bishop from F5 to C8. Nicolas C. slides the knight across the board, from A3 to C4.
With dungeon cunning, Zombie brings the pawn to A4; then with a steady hand, Nicolas C. brings the queen to B6. Zombie's pawn advances from A4 to A3.
Nicolas C. claims the enemy pawn by landing on A3.
Zombie sets the bishop on F5, watching every square. Nicolas C. captures the enemy pawn: the queen leaps from B6 to B7.
From the dark, Zombie pushes the pawn to E6. Nicolas C. claims the enemy pawn by landing on A6.
Zombie answers by moving the king from E8 to F8; then nicolas C. slides the knight across the board, from A3 to C4. With dungeon cunning, Zombie brings the bishop to H7.
Nicolas C. claims the enemy pawn by landing on E6.
Zombie's pawn advances from E4 to E3. Nicolas C. captures the enemy pawn: the king leaps from E2 to E3.
Zombie sets the king on G7, watching every square. Without hurry or fear, Nicolas C. places the knight on C6. Zombie's bishop falls on C2 and tears the pawn from Nicolas C.
From E5, Nicolas C.'s queen forces Zombie to defend.
Zombie answers by moving the king from G7 to G8. Nicolas C. claims the enemy pawn by landing on H5.
With dungeon cunning, Zombie brings the king to F8. Nicolas C. captures the pawn on H6 and leaves Zombie in check.
Zombie's king advances from F8 to G8. From E6, Nicolas C.'s queen forces Zombie to defend.
Zombie sets the king on H8, watching every square.
The duel ends in a draw: Nicolas C. and Zombie withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 59 s
- Moves
- 59
- How it ended
- stalemate
- Captures (hero / opponent)
- 12 / 4
- Material captured (hero / opponent)
- 24 / 10
- First capture
- move 0
- Skills used
- 1
Floor 12 statistics
Against Zombie, heroes have won 59% of 225 finished games (132 wins, 73 losses, 20 draws). Average length: 40 moves. Average game time: 2 min 47 s. Most common ending: checkmate.
This game (59 moves) lasted longer than 78% of the games on this floor.