Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

With an adventurer's precision, our hero takes the rival knight on F6.

Draw. The dungeon keeps the names of our hero and Spider.

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The battle, move by move

our hero claims the enemy pawn by landing on E3.

Spider sets the king on F8, watching every square, and without hurry or fear, our hero places the bishop on A3. From the dark, Spider pushes the king to E8, while our hero's pawn takes H4, leaving H2 behind.

Spider answers by moving the pawn from A6 to A5, and our hero slides the king across the board, from E1 to F1. Check from Spider: the knight plants itself on D2.

With a steady hand, our hero brings the king to E1, and right after that spider's pawn advances from E7 to E6. our hero advances the bishop from A3 to C5; then spider sets the knight on E4, watching every square.

Without hurry or fear, our hero places the bishop on A7. From the dark, Spider pushes the king to D7, and our hero's king takes D1, leaving E1 behind.

Spider answers by moving the knight from F6 to D5, while our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Spider brings the knight to B4.

With a steady hand, our hero brings the pawn to H5; then spider's knight advances from B4 to D5. our hero claims the enemy pawn by landing on G6.

Spider sets the knight on F6, watching every square, and without hurry or fear, our hero places the pawn on G5. From the dark, Spider pushes the knight to E8, while our hero's pawn takes E4, leaving E3 behind.

Spider answers by moving the knight from D5 to B6, and our hero slides the pawn across the board, from G6 to G7. A cruel blow: Spider's knight captures our hero's pawn on G7.

With a steady hand, our hero brings the pawn to G6, and right after that spider's knight advances from G7 to H5. our hero advances the king from D1 to E1; then spider sets the king on E7, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Spider pushes the king to D8, and our hero's king takes E3, leaving F2 behind.

Spider answers by moving the pawn from C7 to C5, while our hero slides the king across the board, from E3 to F3. With dungeon cunning, Spider brings the king to C7.

With a steady hand, our hero brings the king to G4. Spider gives check with the knight on F6.

our hero advances the king from G4 to G5, and right after that spider sets the king on D8, watching every square. our hero captures the enemy knight: the king leaps from G5 to F6.

From the dark, Spider pushes the king to D7, while our hero's pawn takes G7, leaving G6 behind. Spider answers by moving the king from D7 to C6.

our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Spider brings the king to B5. our hero claims the enemy pawn by landing on E6.

Check from Spider: the knight plants itself on D5.

our hero captures the enemy knight: the queen leaps from E6 to D5.

Spider sets the pawn on A3, watching every square. our hero claims the enemy pawn by landing on E5.

From the dark, Spider pushes the pawn to A2. our hero captures the enemy pawn: the queen leaps from D5 to A2.

Spider answers by moving the king from B5 to B4, while our hero slides the king across the board, from E5 to D5. With dungeon cunning, Spider brings the pawn to A4.

our hero captures the pawn on C5 and leaves Spider in check.

Spider's king advances from B4 to A5. our hero advances the queen from A2 to C4, and right after that spider sets the pawn on A3, watching every square.

our hero captures the pawn on C3 and leaves Spider in check.

From the dark, Spider pushes the king to A6. our hero claims the enemy pawn by landing on A3.

Spider answers by moving the king from A6 to B5. our hero gives check with the queen on C5.

With dungeon cunning, Spider brings the king to A4. With a steady hand, our hero brings the bishop to B2.

Neither our hero nor Spider claims victory. A draw on the board.