Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat moves its king from F7 to G8 and topples our hero's queen!

In the end, our hero delivers checkmate and Rat flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat answers by moving the pawn from G6 to G5, and our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Rat brings the pawn to E6.

our hero claims the enemy pawn by landing on G4.

Rat's king advances from E8 to E7. our hero advances the pawn from H2 to H4; then rat sets the pawn on A4, watching every square.

our hero claims the enemy pawn by landing on G5.

From the dark, Rat pushes the knight to E5, and our hero's king takes F2, leaving E1 behind. Rat answers by moving the pawn from C5 to C4, while our hero slides the king across the board, from F2 to G3.

With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the king to F4; then rat's knight advances from E5 to D7.

our hero advances the pawn from G5 to G6, and right after that rat sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on G7.

From the dark, Rat pushes the king to F7. our hero's pawn crowns on G8 and becomes a queen.

Rat's king falls on G8 and tears the queen from our hero.

our hero slides the pawn across the board, from G4 to G5; then with dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to G4, and right after that rat's pawn advances from C6 to C5.

our hero advances the pawn from G5 to G6; then rat sets the knight on B8, watching every square. Without hurry or fear, our hero places the king on G5.

From the dark, Rat pushes the pawn to C6, and our hero's king takes H6, leaving G5 behind. Rat answers by moving the king from F8 to G8, while our hero slides the pawn across the board, from G2 to G4.

With dungeon cunning, Rat brings the knight to D7. With a steady hand, our hero brings the pawn to G5; then rat's pawn advances from C4 to C3.

our hero claims the enemy pawn by landing on C3.

Rat sets the pawn on E5, watching every square, and without hurry or fear, our hero places the pawn on G7. From the dark, Rat pushes the pawn to C4, while our hero's pawn takes G6, leaving G5 behind.

Rat answers by moving the pawn from E5 to E4, and our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Rat brings the knight to E5.

With a steady hand, our hero brings the king to H5, and right after that rat's knight advances from E5 to G4. our hero captures the enemy knight: the king leaps from H5 to G4.

A cruel blow: Rat's king captures our hero's pawn on G7.

Without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the king to G8, and our hero's king takes F6, leaving G5 behind.

Rat answers by moving the king from G8 to H8, while our hero slides the king across the board, from F6 to F7. With dungeon cunning, Rat brings the pawn to C5.

From G7, our hero's pawn forces Rat to defend.

Rat's king advances from H8 to H7. our hero's pawn crowns on G8 and becomes a queen.

Rat sets the king on H6, watching every square. And it is checkmate: our hero ends the game on G6.