Battle chronicle
our hero draws pieces against Corrupted Dryad. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival queen on F4.
Corrupted Dryad falls to our hero's mate. The legend grows.
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The battle, move by move
our hero advances the rook from A1 to B1, while corrupted Dryad sets the queen on G8, watching every square. Without hurry or fear, our hero places the pawn on E3.
Corrupted Dryad moves the queen from G8 to A2 and topples our hero's pawn.
our hero's rook takes C1, leaving B1 behind. Corrupted Dryad answers by moving the queen from A2 to D5. From F1 to A6, our hero's bishop swallows Corrupted Dryad's knight.
With dungeon cunning, Corrupted Dryad brings the pawn to G2. With a steady hand, our hero brings the pawn to H4. our hero activates Backstab and silently removes a threat from Corrupted Dryad.
Corrupted Dryad's queen advances from D5 to E4, and our hero advances the rook from H1 to H2. Corrupted Dryad sets the king on F8, watching every square.
A clean strike: our hero's rook topples the bishop on C5.
From the dark, Corrupted Dryad pushes the pawn to E6. our hero's knight takes E2, leaving G1 behind; then corrupted Dryad answers by moving the rook from H6 to H8.
A clean strike: our hero's pawn topples the bishop on G5.
Corrupted Dryad's pawn crowns on G1 and a hostile queen is born.
From E2 to G1, our hero's knight swallows Corrupted Dryad's queen.
Corrupted Dryad's queen advances from E4 to F4. By taking the rook on H8, our hero drives Corrupted Dryad into check.
Corrupted Dryad sets the king on F7, watching every square. From E3 to F4, our hero's pawn swallows Corrupted Dryad's queen.
From the dark, Corrupted Dryad pushes the king to E7. A clean strike: our hero's rook topples the knight on E5.
Corrupted Dryad answers by moving the pawn from A3 to A2, and our hero slides the rook across the board, from E5 to A5. With dungeon cunning, Corrupted Dryad brings the king to D6.
A clean strike: our hero's rook topples the pawn on A2.
Corrupted Dryad's king advances from D6 to D5. our hero gives check with the rook on A5.
Corrupted Dryad sets the king on C6, watching every square. Without hurry or fear, our hero places the rook on B8, and right after that from the dark, Corrupted Dryad pushes the pawn to E5.
our hero's bishop takes D3, leaving A6 behind. Corrupted Dryad moves the pawn from E5 to F4 and topples our hero's pawn.
our hero gives check with the bishop on E4.
With dungeon cunning, Corrupted Dryad brings the king to C7. From B7, our hero's rook forces Corrupted Dryad to defend.
Corrupted Dryad's king advances from C7 to C8. Check: our hero tightens the net by bringing the rook to C5.
Corrupted Dryad sets the king on D8, watching every square. Without hurry or fear, our hero places the knight on H3; then from the dark, Corrupted Dryad pushes the king to E7.
A clean strike: our hero's knight topples the pawn on F4.
Corrupted Dryad answers by moving the king from E7 to D6. Check: our hero tightens the net by bringing the rook to D5.
With dungeon cunning, Corrupted Dryad brings the king to E7. By taking the pawn on D7, our hero drives Corrupted Dryad into check.
Corrupted Dryad's king advances from E7 to E8. From D7 to G7, our hero's rook swallows Corrupted Dryad's pawn.
Corrupted Dryad sets the pawn on A6, watching every square. our hero delivers the final mate from G8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 4 s
- Moves
- 53
- How it ended
- checkmate
- Captures (hero / opponent)
- 11 / 2
- Material captured (hero / opponent)
- 39 / 2
- First capture
- move 2
- Skills used
- 1
Floor 25 statistics
Against Corrupted Dryad, heroes have won 37% of 86 finished games (32 wins, 51 losses, 3 draws). Average length: 30 moves. Average game time: 2 min 53 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 80% of the games on this floor.