Battle chronicle

The duel begins: our hero against Giant Rat on floor 5.

A cruel blow: Giant Rat's knight captures our hero's rook on C4.

The duel ends in a draw: our hero and Giant Rat withdraw.

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The battle, move by move

our hero captures the enemy bishop: the rook leaps from A1 to A3.

Giant Rat answers by moving the pawn from F4 to F3. our hero claims the enemy pawn by landing on E3.

With dungeon cunning, Giant Rat brings the bishop to G6. With a steady hand, our hero brings the pawn to H3; then giant Rat's king advances from E8 to E7.

our hero claims the enemy pawn by landing on G4.

Giant Rat sets the bishop on E4, watching every square. our hero captures the enemy pawn: the rook leaps from A3 to A5.

From the dark, Giant Rat pushes the bishop to H7. our hero claims the enemy pawn by landing on A6.

Giant Rat answers by moving the knight from E5 to G6. our hero captures the enemy pawn: the rook leaps from A6 to C6.

With dungeon cunning, Giant Rat brings the knight to E5. With a steady hand, our hero brings the king to F2. After toppling the pawn on G4, Giant Rat threatens our hero's king.

our hero captures the enemy pawn: the king leaps from F2 to F3.

Giant Rat sets the bishop on F5, watching every square. our hero claims the enemy pawn by landing on C4.

Giant Rat's knight reaches E5 and threatens our hero's king.

our hero's king takes F4, leaving F3 behind. A cruel blow: Giant Rat's knight captures our hero's rook on C4.

our hero claims the enemy bishop by landing on F5.

With dungeon cunning, Giant Rat brings the knight to E5. With a steady hand, our hero brings the pawn to E4; then giant Rat's king advances from E7 to D7.

our hero advances the bishop from C1 to F4, and right after that giant Rat sets the pawn on D5, watching every square. our hero captures the enemy knight: the bishop leaps from F4 to E5.

From the dark, Giant Rat pushes the king to D8, while our hero's bishop takes D6, leaving E5 behind. Giant Rat's pawn falls on E4 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from F5 to E4.

With dungeon cunning, Giant Rat brings the king to C8. With a steady hand, our hero brings the knight to E2, and right after that giant Rat's king advances from C8 to B7.

our hero advances the knight from E2 to C3; then giant Rat sets the king on C8, watching every square. Without hurry or fear, our hero places the knight on B5.

From the dark, Giant Rat pushes the king to D7, and our hero's king takes E5, leaving E4 behind. Giant Rat answers by moving the king from D7 to E8.

Check: our hero tightens the net by bringing the knight to C7.

With dungeon cunning, Giant Rat brings the king to F7. With a steady hand, our hero brings the king to F5; then giant Rat's king advances from F7 to G7.

our hero advances the king from F5 to G5, and right after that giant Rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on G6.

From the dark, Giant Rat pushes the king to H8, while our hero's knight takes E6, leaving C7 behind. Giant Rat answers by moving the king from H8 to G8, and our hero slides the bishop across the board, from D6 to E5.

Draw. The dungeon keeps the names of our hero and Giant Rat.