Battle chronicle

The duel begins: our hero against Slug on floor 2.

Slug advances its bishop to A1 and claims our rook.

Slug's edge closes the game: mate against our hero.

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The battle, move by move

our hero slides the pawn across the board, from H2 to H3; then with dungeon cunning, Slug brings the king to D7. our hero claims the enemy pawn by landing on G4.

Slug's bishop falls on A1 and tears the rook from our hero.

our hero advances the pawn from G4 to G5; then slug sets the knight on G4, watching every square. Without hurry or fear, our hero places the pawn on G6.

From the dark, Slug pushes the knight to E5. our hero captures the enemy pawn: the pawn leaps from G6 to F7.

A cruel blow: Slug's knight captures our hero's pawn on F7.

our hero slides the bishop across the board, from C1 to A3, and right after that with dungeon cunning, Slug brings the knight to E5. our hero captures the enemy pawn: the bishop leaps from A3 to C5.

Slug's knight advances from E5 to G4. our hero claims the enemy pawn by landing on B6.

Slug sets the king on C6, watching every square, and without hurry or fear, our hero places the bishop on A7. From the dark, Slug pushes the bishop to H8, while our hero's bishop takes B8, leaving A7 behind.

Slug answers by moving the pawn from E4 to E3. our hero captures the enemy pawn: the pawn leaps from D2 to E3.

With dungeon cunning, Slug brings the pawn to B2. With a steady hand, our hero brings the bishop to A7. Slug's bishop reaches C3 and threatens our hero's king.

our hero advances the king from E1 to F1. Mate. Slug closes the net and our hero falls on B1.