Battle chronicle

A new legend is written: our hero challenges Gelatin on floor 7.

Gelatin moves its rook from F6 to F5 and topples our hero's rook!

Neither our hero nor Gelatin claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A4.

Gelatin gives check with the rook on E4.

our hero's king takes F1, leaving E1 behind. Gelatin answers by moving the king from E8 to E7. our hero claims the enemy pawn by landing on A6.

With dungeon cunning, Gelatin brings the bishop to C7. With a steady hand, our hero brings the rook to A4.

A cruel blow: Gelatin's bishop captures our hero's pawn on H2.

our hero advances the bishop from C1 to B2, and right after that gelatin sets the knight on D5, watching every square. our hero captures the enemy pawn: the bishop leaps from B2 to G7.

Check from Gelatin: the knight plants itself on E3.

our hero's king takes F2, leaving F1 behind. Gelatin answers by moving the knight from E3 to C2, and our hero slides the rook across the board, from A4 to A2.

With dungeon cunning, Gelatin brings the knight to G5. our hero claims the enemy knight by landing on C2.

Gelatin's rook advances from E4 to E6. our hero advances the pawn from G2 to G3.

Gelatin gives check with the knight on E4.

Without hurry or fear, our hero places the king on F3. From the dark, Gelatin pushes the pawn to D5. our hero captures the enemy bishop: the rook leaps from C2 to H2.

Check from Gelatin: the knight plants itself on G5.

our hero slides the king across the board, from F3 to G4, and right after that with dungeon cunning, Gelatin brings the pawn to D4. our hero captures the enemy pawn: the bishop leaps from G7 to H6.

Gelatin's knight advances from G5 to F7. our hero advances the bishop from H6 to D2. Check from Gelatin: the rook plants itself on E4.

Without hurry or fear, our hero places the king on F3. From the dark, Gelatin pushes the rook to E5, while our hero's pawn takes G4, leaving G3 behind.

Gelatin's rook reaches F5 and threatens our hero's king.

our hero slides the king across the board, from F3 to G3; then with dungeon cunning, Gelatin brings the rook to F6. From E2, our hero's rook forces Gelatin to defend.

Gelatin's knight advances from F7 to E5. our hero captures the knight on E5 and leaves Gelatin in check.

Gelatin sets the king on F8, watching every square, while without hurry or fear, our hero places the rook on F5. Gelatin's rook falls on F5 and tears the rook from our hero.

our hero captures the enemy rook: the pawn leaps from G4 to F5.

Gelatin answers by moving the king from F8 to G8, while our hero slides the king across the board, from G3 to F3. With dungeon cunning, Gelatin brings the king to F7.

With a steady hand, our hero brings the king to F4; then gelatin's pawn advances from B4 to B3. our hero advances the bishop from D2 to C1, and right after that gelatin sets the king on F6, watching every square.

Without hurry or fear, our hero places the bishop on B2. From the dark, Gelatin pushes the pawn to B5, while our hero's king takes E4, leaving F4 behind.

Gelatin answers by moving the king from F6 to F7, and our hero slides the king across the board, from E4 to D5. With dungeon cunning, Gelatin brings the pawn to C4.

our hero claims the enemy pawn by landing on D4.

Gelatin's king advances from F7 to F6. our hero gives check with the king on E4.

Gelatin sets the king on E7, watching every square. From F6, our hero's pawn forces Gelatin to defend.

From the dark, Gelatin pushes the king to E8, and our hero's king takes D4, leaving E4 behind. Gelatin answers by moving the king from E8 to F7, while our hero slides the king across the board, from D4 to C5.

With dungeon cunning, Gelatin brings the king to G6. our hero captures the enemy pawn: the king leaps from C5 to B5.

Gelatin's king advances from G6 to F7. our hero claims the enemy pawn by landing on C4.

Gelatin sets the king on E8, watching every square. our hero captures the enemy pawn: the king leaps from C4 to B3.

From the dark, Gelatin pushes the king to F7, while our hero's king takes C4, leaving B3 behind. Gelatin answers by moving the king from F7 to G6, and our hero slides the king across the board, from C4 to D5.

With dungeon cunning, Gelatin brings the king to F5. With a steady hand, our hero brings the king to D6, and right after that gelatin's king advances from F5 to F4.

our hero advances the king from D6 to E6; then gelatin sets the king on E4, watching every square. Without hurry or fear, our hero places the pawn on F7.

From the dark, Gelatin pushes the king to E3. our hero's pawn crowns on F8 and becomes a queen.

Gelatin answers by moving the king from E3 to D2, while our hero slides the queen across the board, from F8 to F3. With dungeon cunning, Gelatin brings the king to C2.

With a steady hand, our hero brings the bishop to G7; then gelatin's king advances from C2 to D2. our hero advances the king from E6 to E5, and right after that gelatin sets the king on E1, watching every square.

Without hurry or fear, our hero places the king on E4. From the dark, Gelatin pushes the king to D2. Check: our hero tightens the net by bringing the queen to E3.

Gelatin answers by moving the king from D2 to D1, and our hero slides the king across the board, from E4 to D4. With dungeon cunning, Gelatin brings the king to C2.

From D3, our hero's queen forces Gelatin to defend.

Gelatin's king advances from C2 to C1. our hero advances the king from D4 to C4.

The duel ends in a draw: our hero and Gelatin withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 17 s
Moves
99
How it ended
stalemate
Captures (hero / opponent)
12 / 2
Material captured (hero / opponent)
22 / 6
First capture
move 0

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (99 moves) lasted longer than 93% of the games on this floor.

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