Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's king lands on G1 and defeats Slug's queen!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
Without hurry or fear, our hero places the knight on H3. From the dark, Slug pushes the knight to F1. our hero captures the enemy knight: the king leaps from E1 to F1.
A cruel blow: Slug's pawn captures our hero's knight on H3.
our hero slides the king across the board, from F1 to G1. Slug gives check with the bishop on C5.
With a steady hand, our hero brings the king to F1; then slug's bishop advances from C5 to D4. our hero advances the king from F1 to E1.
Check from Slug: the bishop plants itself on F2.
our hero captures the enemy bishop: the king leaps from E1 to F2.
From the dark, Slug pushes the pawn to D6, while our hero's king takes G3, leaving F2 behind. Slug answers by moving the king from E8 to D8.
our hero captures the enemy pawn: the king leaps from G3 to H3.
With dungeon cunning, Slug brings the pawn to E4. With a steady hand, our hero brings the king to G4, and right after that slug's pawn advances from C3 to C2.
our hero advances the king from G4 to F4. Slug's pawn reaches E5 and threatens our hero's king.
Without hurry or fear, our hero places the king on G3. On C1, Slug promotes and gains a reinforcing queen.
our hero's king takes G2, leaving G3 behind. Slug gives check with the queen on G1.
our hero claims the enemy queen by landing on G1.
With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the pawn to H4; then slug's pawn advances from E4 to E3.
our hero advances the king from G1 to F1, and right after that slug sets the king on D8, watching every square. Without hurry or fear, our hero places the king on G2.
From the dark, Slug pushes the pawn to E2, while our hero's king takes F2, leaving G2 behind. On E1, Slug promotes and gains a reinforcing queen.
our hero captures the enemy queen: the king leaps from F2 to E1.
With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the king to D2, and right after that slug's king advances from C8 to B7.
our hero advances the king from D2 to D3; then slug sets the king on C7, watching every square. Without hurry or fear, our hero places the king on C4.
From the dark, Slug pushes the pawn to H5, and our hero's king takes B5, leaving C4 behind. Slug answers by moving the pawn from E7 to E6, while our hero slides the king across the board, from B5 to A6.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the king to B7; then slug's pawn advances from D6 to D5.
our hero advances the king from B7 to B8, and right after that slug sets the king on C6, watching every square. Without hurry or fear, our hero places the king on C8.
From the dark, Slug pushes the pawn to D4, while our hero's king takes D8, leaving C8 behind. Slug answers by moving the pawn from E5 to E4, and our hero slides the king across the board, from D8 to E7.
With dungeon cunning, Slug brings the pawn to D3. our hero claims the enemy pawn by landing on E6.
Slug's king advances from C6 to B5. our hero advances the king from E6 to E5; then slug sets the pawn on D2, watching every square.
our hero claims the enemy pawn by landing on E4.
From the dark, Slug pushes the king to C4, and our hero's king takes E3, leaving E4 behind. On D1, Slug promotes and gains a reinforcing bishop.
our hero slides the king across the board, from E3 to F4, and right after that with dungeon cunning, Slug brings the bishop to G4. With a steady hand, our hero brings the king to E5; then slug's king advances from C4 to D3.
our hero advances the king from E5 to F6, and right after that slug sets the king on E3, watching every square. Without hurry or fear, our hero places the king on G7.
From the dark, Slug pushes the king to F3. our hero claims the enemy pawn by landing on H7.
Slug answers by moving the king from F3 to E4, and our hero slides the king across the board, from H7 to H6. With dungeon cunning, Slug brings the bishop to H3.
our hero claims the enemy pawn by landing on H5.
Slug's bishop advances from H3 to F5. our hero advances the king from H5 to H6; then slug sets the bishop on C8, watching every square.
Without hurry or fear, our hero places the king on H5. From the dark, Slug pushes the bishop to A6, and our hero's king takes H6, leaving H5 behind.
Slug answers by moving the king from E4 to D5, while our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Slug brings the king to E6.
With a steady hand, our hero brings the king to G7; then slug's bishop advances from A6 to F1. our hero advances the pawn from H5 to H6, and right after that slug sets the bishop on D3, watching every square.
Without hurry or fear, our hero places the pawn on H7. A cruel blow: Slug's bishop captures our hero's pawn on H7.
Draw. The dungeon keeps the names of our hero and Slug.