Battle chronicle
The duel begins: our hero against Skeleton on floor 11.
our hero answers with fury: the king leaps from F2 to F3 and captures the enemy rook.
In the end, our hero delivers checkmate and Skeleton flees the board.
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The battle, move by move
With a steady hand, our hero brings the king to E2; then skeleton's rook advances from G5 to G3. our hero advances the king from E2 to F2.
Skeleton's rook reaches F3 and threatens our hero's king.
our hero captures the enemy rook: the king leaps from F2 to F3.
In that instant, Backstab: one of Skeleton's pieces vanishes without a trace.
Check from Skeleton: the knight plants itself on B4.
our hero's king takes G4, leaving F3 behind. Skeleton gives check with the pawn on H5.
our hero captures the enemy pawn: the king leaps from G4 to H5.
With dungeon cunning, Skeleton brings the knight to D8, and right after that with a steady hand, our hero brings the king to G5. Skeleton's rook advances from F6 to E6; then our hero advances the king from G5 to F5.
Skeleton sets the pawn on C3, watching every square. our hero claims the enemy pawn by landing on C3.
Stealth. our hero's trap leaves Skeleton confused.
From the dark, Skeleton pushes the pawn to B6, while our hero's king takes G5, leaving F5 behind. Check from Skeleton: the pawn plants itself on H6.
our hero slides the king across the board, from G5 to F5; then with dungeon cunning, Skeleton brings the rook to E7. With a steady hand, our hero brings the king to G6, and right after that skeleton's knight advances from B4 to D5.
our hero claims the enemy pawn by landing on H6.
Skeleton sets the knight on E6, watching every square, while without hurry or fear, our hero places the king on G6. From the dark, Skeleton pushes the pawn to C4, and our hero's king takes F5, leaving G6 behind.
Skeleton answers by moving the knight from D5 to F6. our hero captures the enemy knight: the king leaps from F5 to F6.
With dungeon cunning, Skeleton brings the knight to F8. With a steady hand, our hero brings the king to F5; then skeleton's knight advances from F8 to D7.
our hero advances the king from F5 to F4. Skeleton sets the pawn on B4, watching every square.
Checkmate! our hero topples Skeleton and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 9 s
- Moves
- 129
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 0
- Material captured (hero / opponent)
- 11 / 0
- First capture
- move 2
- Skills used
- 2
Floor 11 statistics
Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (129 moves) lasted longer than 99% of the games on this floor.