Battle chronicle
The duel begins: our hero against Rat on floor 1.
A cruel blow: Rat's king captures our hero's queen on G8.
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
our hero's pawn takes F4, leaving F2 behind. Rat answers by moving the pawn from G6 to G5. our hero claims the enemy pawn by landing on G5.
With dungeon cunning, Rat brings the pawn to A2. With a steady hand, our hero brings the pawn to G6.
On A1, Rat promotes and gains a reinforcing rook.
our hero advances the king from E1 to E2, and right after that rat sets the rook on B1, watching every square. Without hurry or fear, our hero places the king on E3.
Check from Rat: the rook plants itself on B3.
our hero's king takes E2, leaving E3 behind. Rat answers by moving the rook from B3 to H3, and our hero slides the pawn across the board, from G6 to G7.
With dungeon cunning, Rat brings the rook to D3. our hero claims the enemy rook by landing on D3.
Rat's king advances from E8 to F7. our hero's pawn crowns on G8 and becomes a queen.
A cruel blow: Rat's king captures our hero's queen on G8.
Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the pawn to D6, and our hero's king takes F3, leaving E2 behind.
Rat answers by moving the pawn from E7 to E5, while our hero slides the king across the board, from F3 to G4. With dungeon cunning, Rat brings the pawn to C4.
With a steady hand, our hero brings the king to F5; then rat's pawn advances from E5 to E4. our hero claims the enemy pawn by landing on E4.
Rat sets the pawn on A4, watching every square, and without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the pawn to A3.
our hero claims the enemy pawn by landing on C4.
Rat's pawn reaches D5 and threatens our hero's king.
our hero slides the king across the board, from C4 to B3; then with dungeon cunning, Rat brings the pawn to C5. our hero claims the enemy pawn by landing on A3.
Rat's king advances from G8 to H7. our hero advances the king from A3 to A4; then rat sets the pawn on C6, watching every square.
Without hurry or fear, our hero places the king on A5. From the dark, Rat pushes the king to G6, and our hero's king takes B6, leaving A5 behind.
Rat answers by moving the king from G6 to F5. our hero claims the enemy pawn by landing on C6.
With dungeon cunning, Rat brings the pawn to D4. our hero captures the enemy pawn: the king leaps from C6 to C5.
Rat's king advances from F5 to E4. our hero advances the king from C5 to B6, and right after that rat sets the king on F4, watching every square.
Without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to G4, while our hero's king takes B4, leaving B5 behind.
Rat answers by moving the king from G4 to H5, and our hero slides the king across the board, from B4 to C4. With dungeon cunning, Rat brings the king to H6.
our hero claims the enemy pawn by landing on D4.
Draw. The dungeon keeps the names of our hero and Rat.