Battle chronicle

A new legend is written: our hero challenges Gelatin on floor 7.

Gelatin moves its pawn from B5 to A4 and topples our hero's queen!

In the end, our hero delivers checkmate and Gelatin flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A6.

Gelatin's pawn advances from G7 to G5. our hero captures the enemy pawn: the queen leaps from D1 to A4.

Gelatin sets the king on F8, watching every square, while without hurry or fear, our hero places the knight on D2. Check from Gelatin: the rook plants itself on E4.

our hero captures the enemy rook: the knight leaps from D2 to E4.

Gelatin answers by moving the pawn from B6 to B5. our hero claims the enemy knight by landing on F6.

Gelatin's pawn falls on A4 and tears the queen from our hero.

our hero captures the knight on H7 and leaves Gelatin in check.

Gelatin's king advances from F8 to E7. our hero advances the bishop from C1 to D2, and right after that gelatin sets the king on F7, watching every square.

Without hurry or fear, our hero places the rook on G1. From the dark, Gelatin pushes the pawn to A3, while our hero's bishop takes C1, leaving D2 behind.

Gelatin answers by moving the bishop from D6 to F8. our hero captures the pawn on G5 and leaves Gelatin in check.

A cruel blow: Gelatin's pawn captures our hero's knight on G5.

our hero claims the enemy pawn by landing on G5.

Gelatin's pawn advances from A3 to A2. our hero advances the bishop from C1 to B2.

In that instant, Backstab: one of Gelatin's pieces vanishes without a trace.

Gelatin sets the king on E7, watching every square. Without hurry or fear, our hero places the rook on G8, and from the dark, Gelatin pushes the king to D6.

our hero captures the enemy bishop: the rook leaps from G8 to F8.

Gelatin answers by moving the pawn from C5 to C4, and right after that our hero slides the rook across the board, from F8 to C8. With dungeon cunning, Gelatin brings the king to E6.

our hero captures the enemy pawn: the rook leaps from C8 to C4.

Gelatin's king advances from E6 to E7. our hero claims the enemy pawn by landing on B4.

Gelatin sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on H4, while from the dark, Gelatin pushes the king to E7.

our hero's pawn takes H5, leaving H4 behind, and gelatin answers by moving the king from E7 to E6. our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Gelatin brings the king to D5, and right after that with a steady hand, our hero brings the pawn to H7. Gelatin's king advances from D5 to D6.

our hero's pawn crowns on H8 and becomes a queen.

Gelatin sets the king on E6, watching every square. Check: our hero tightens the net by bringing the queen to H6.

From the dark, Gelatin pushes the king to F7. our hero gives check with the bishop on C4.

Gelatin answers by moving the king from F7 to E8. From H8, our hero's queen forces Gelatin to defend.

With dungeon cunning, Gelatin brings the king to E7; then with a steady hand, our hero brings the rook to B7. Gelatin's king advances from E7 to D6.

our hero gives check with the bishop on A3.

Gelatin sets the king on C6, watching every square. Mate. our hero's queen on C8 leaves Gelatin with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 50 s
Moves
55
How it ended
checkmate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
20 / 12
First capture
move 0
Skills used
1

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 49% of the games on this floor.

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