Battle chronicle

A new legend is written: our hero challenges Corrupted Archdruid on floor 30.

With an adventurer's precision, our hero takes the rival queen on A4.

Corrupted Archdruid falls to our hero's mate. The legend grows.

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The battle, move by move

With a steady hand, our hero brings the knight to E2, and right after that corrupted Archdruid's bishop advances from F7 to E6. our hero advances the knight from E2 to C3; then corrupted Archdruid sets the knight on C5, watching every square.

our hero claims the enemy queen by landing on A4.

Corrupted Archdruid's rook falls on A4 and tears the knight from our hero.

our hero's rook takes H2, leaving H1 behind. Corrupted Archdruid answers by moving the king from E8 to D7, while our hero slides the rook across the board, from H2 to G2.

With dungeon cunning, Corrupted Archdruid brings the bishop to E4. Check: our hero tightens the net by bringing the rook to G7.

Corrupted Archdruid's king advances from D7 to D8. our hero advances the bishop from F1 to A6, and right after that corrupted Archdruid sets the pawn on B2, watching every square.

our hero captures the enemy pawn: the bishop leaps from C1 to B2.

From the dark, Corrupted Archdruid pushes the bishop to B1. Check: our hero tightens the net by bringing the bishop to F6.

From the shadows, Backstab. Corrupted Archdruid loses a piece to our hero's blade.

Corrupted Archdruid answers by moving the king from D8 to E8. our hero captures the enemy pawn: the rook leaps from G7 to C7.

With dungeon cunning, Corrupted Archdruid brings the king to F8, and right after that with a steady hand, our hero brings the bishop to E7. Thanks to Stealth, our hero fools Corrupted Archdruid on the board.

Corrupted Archdruid's king advances from F8 to G8.

In the end, our hero delivers checkmate and Corrupted Archdruid flees the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
13 min 31 s
Moves
75
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
11 / 3
First capture
move 2
Skills used
2

Floor 30 statistics

Against Corrupted Archdruid, heroes have won 26% of 39 finished games (10 wins, 29 losses, 0 draws). Average length: 23 moves. Average game time: 1 min 21 s. Most common ending: checkmate.

This game (75 moves) lasted longer than 95% of the games on this floor.

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