Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero's king lands on G3 and defeats Rat's queen!

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

Without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the pawn to C5, and right after that our hero's knight takes H3, leaving G1 behind.

Rat answers by moving the pawn from A5 to A4; then our hero slides the king across the board, from E1 to F1. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to F2, and rat's pawn advances from A3 to A2. our hero advances the knight from H3 to G1, while rat sets the pawn on C6, watching every square.

Without hurry or fear, our hero places the knight on E2. From the dark, Rat pushes the pawn to G5.

A clean strike: our hero's pawn topples the pawn on G5.

Rat's pawn crowns on A1 and a hostile queen is born.

our hero slides the knight across the board, from E2 to G3. Check from Rat: the queen plants itself on B2.

With a steady hand, our hero brings the king to F3, while rat's king advances from D8 to C7. our hero advances the pawn from G5 to G6, and rat sets the king on B6, watching every square.

Without hurry or fear, our hero places the pawn on G7. Check from Rat: the queen plants itself on G2.

our hero's king takes G4, leaving F3 behind. Rat answers by moving the king from B6 to A6.

Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the queen to G1. With a steady hand, our hero brings the queen to A2, and rat's queen advances from G1 to E3.

our hero advances the king from G4 to H3. Rat gives check with the queen on H6.

Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the king to B5.

By taking the pawn on A4, our hero drives Rat into check.

Rat advances to A4 and claims our queen.

our hero slides the king across the board, from G2 to F1. Rat gives check with the queen on F4.

With a steady hand, our hero brings the king to G2. Rat captures the knight on G3 and puts our hero in check.

From G2 to G3, our hero's king swallows Rat's queen.

Rat sets the pawn on D6, watching every square; then without hurry or fear, our hero places the king on G4. From the dark, Rat pushes the king to A3, and right after that our hero's king takes F3, leaving G4 behind.

Rat answers by moving the pawn from E7 to E6; then our hero slides the king across the board, from F3 to E2. With dungeon cunning, Rat brings the king to A2.

With a steady hand, our hero brings the king to F3, and rat's king advances from A2 to B2. our hero advances the king from F3 to F4, while rat sets the king on B1, watching every square.

Without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the king to C1; then our hero's king takes F6, leaving G5 behind.

Rat answers by moving the pawn from E6 to E5, and right after that our hero slides the king across the board, from F6 to E6. With dungeon cunning, Rat brings the pawn to C4.

A clean strike: our hero's king topples the pawn on D6.

Rat's king advances from C1 to B2. From D6 to C6, our hero's king swallows Rat's pawn.

Rat sets the pawn on C3, watching every square; then without hurry or fear, our hero places the king on D6. From the dark, Rat pushes the king to A1.

From D6 to E5, our hero's king swallows Rat's pawn.

Rat answers by moving the king from A1 to A2; then our hero slides the king across the board, from E5 to E4. With dungeon cunning, Rat brings the king to A3.

With a steady hand, our hero brings the king to E3, and rat's king advances from A3 to B4. our hero advances the king from E3 to E2, while rat sets the king on B5, watching every square.

Without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the king to C5.

A clean strike: our hero's king topples the pawn on C3.

Draw. The dungeon keeps the names of our hero and Rat.