Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero's king lands on D7 and defeats Rat's knight!

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat's pawn advances from A5 to A4. our hero advances the pawn from C2 to C4, and right after that rat sets the knight on F8, watching every square.

Without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the knight to D7, while our hero's pawn takes E4, leaving E2 behind.

Rat answers by moving the king from E8 to F8, and our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the pawn to E5.

With a steady hand, our hero brings the king to F1, and right after that rat's king advances from F8 to G7. our hero advances the king from F1 to G2; then rat sets the pawn on G5, watching every square.

Without hurry or fear, our hero places the pawn on H3. From the dark, Rat pushes the king to H7. our hero captures the enemy pawn: the pawn leaps from H3 to G4.

Rat answers by moving the king from H7 to H6, while our hero slides the king across the board, from G2 to F3. With dungeon cunning, Rat brings the knight to B6.

With a steady hand, our hero brings the king to E3; then rat's knight advances from B6 to C8. our hero advances the pawn from F2 to F4.

After toppling the pawn on F4, Rat threatens our hero's king.

Without hurry or fear, our hero places the king on F3. From the dark, Rat pushes the king to G7, while our hero's pawn takes G5, leaving G4 behind.

Rat's pawn falls on G3 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from F3 to G3.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the king to G4, and right after that rat's knight advances from C8 to B6.

our hero advances the king from G4 to F5; then rat sets the knight on D7, watching every square. Without hurry or fear, our hero places the king on E6.

From the dark, Rat pushes the king to G8. our hero captures the enemy knight: the king leaps from E6 to D7.

Rat answers by moving the king from G8 to H7. our hero claims the enemy pawn by landing on C7.

With dungeon cunning, Rat brings the king to G6. our hero captures the enemy pawn: the king leaps from C7 to C6.

Rat's king advances from G6 to F7. our hero claims the enemy pawn by landing on C5.

Rat sets the king on F8, watching every square, and without hurry or fear, our hero places the king on D5. From the dark, Rat pushes the king to E8, while our hero's pawn takes C5, leaving C4 behind.

Rat answers by moving the king from E8 to D8. our hero captures the enemy pawn: the king leaps from D5 to E5.

With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to G6, and right after that rat's king advances from E7 to D7.

our hero advances the pawn from G6 to G7; then rat sets the king on E7, watching every square. our hero's pawn crowns on G8 and becomes a queen.

From the dark, Rat pushes the king to D7. our hero gives check with the queen on F7.

Rat answers by moving the king from D7 to C6. From E6, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to B7. Check: our hero tightens the net by bringing the pawn to C6.

Rat's king advances from B7 to C7. our hero advances the king from E5 to D5, and right after that rat sets the king on B6, watching every square.

From C7, our hero's pawn forces Rat to defend.

From the dark, Rat pushes the king to A5. our hero's pawn crowns on C8 and becomes a queen.

Rat answers by moving the king from A5 to B5. our hero gives check with the queen on D7.

With dungeon cunning, Rat brings the king to A5. With a steady hand, our hero brings the queen to B7.

Draw. The dungeon keeps the names of our hero and Rat.