Battle chronicle

A new legend is written: our hero challenges Dark Fairy on floor 23.

our hero answers with fury: the pawn leaps from A4 to B5 and captures the enemy pawn.

Checkmate. Dark Fairy defeats our hero on this floor.

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The battle, move by move

Without hurry or fear, our hero places the pawn on A4. From the dark, Dark Fairy pushes the pawn to G5. our hero captures the enemy pawn: the pawn leaps from A4 to B5.

Dark Fairy's queen reaches E6 and threatens our hero's king.

our hero slides the king across the board, from E1 to F1, and right after that with dungeon cunning, Dark Fairy brings the pawn to D3. With a steady hand, our hero brings the pawn to B6; then dark Fairy's queen advances from E6 to D7.

our hero advances the king from F1 to G2, and right after that dark Fairy sets the rook on E5, watching every square. Without hurry or fear, our hero places the king on F3.

From the dark, Dark Fairy pushes the pawn to D2, while our hero's king takes G2, leaving F3 behind. Dark Fairy gives check with the queen on C6.

our hero slides the king across the board, from G2 to H3. Dark Fairy's edge falls on E6 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
22 s
Moves
16
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
1 / 0
First capture
move 1

Floor 23 statistics

Against Dark Fairy, heroes have won 43% of 117 finished games (50 wins, 63 losses, 4 draws). Average length: 27 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (16 moves) lasted longer than 40% of the games on this floor.

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