Battle chronicle

The duel begins: our hero against Rat on floor 1.

With an adventurer's precision, our hero takes the rival pawn on A3.

Draw. The dungeon keeps the names of our hero and Rat.

Loading…

The battle, move by move

our hero captures the enemy pawn: the bishop leaps from C1 to A3.

With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the pawn to H4, and right after that rat's king advances from E8 to F8.

our hero advances the pawn from G2 to G4; then rat sets the pawn on G5, watching every square. our hero claims the enemy pawn by landing on G5.

From the dark, Rat pushes the pawn to C5, and our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the king from F8 to G7.

Check: our hero tightens the net by bringing the bishop to B2.

With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the pawn to G7; then rat's king advances from H6 to H7.

our hero advances the pawn from G4 to G5, and right after that rat sets the pawn on C4, watching every square. Check: our hero tightens the net by bringing the pawn to G6.

From the dark, Rat pushes the king to G8, while our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the pawn from D7 to D6, and our hero slides the pawn across the board, from D2 to D4.

With dungeon cunning, Rat brings the pawn to D5. our hero claims the enemy pawn by landing on D5.

Rat's pawn advances from A4 to A3. our hero captures the enemy pawn: the bishop leaps from B2 to A3.

A cruel blow: Rat's king captures our hero's pawn on G7.

our hero claims the enemy pawn by landing on E7.

From the dark, Rat pushes the pawn to C3, and our hero's pawn takes D6, leaving D5 behind. Rat answers by moving the pawn from C7 to C6, while our hero slides the pawn across the board, from D6 to D7.

With dungeon cunning, Rat brings the pawn to C5. our hero's pawn crowns on D8 and becomes a queen.

Rat's pawn advances from C5 to C4. Check: our hero tightens the net by bringing the queen to F8.

Rat's king falls on G6 and tears the pawn from our hero.

our hero gives check with the queen on G8.

From the dark, Rat pushes the king to H5, while our hero's queen takes G3, leaving G8 behind. Rat answers by moving the king from H5 to H6, and our hero slides the queen across the board, from G3 to G4.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the queen to G5, and right after that rat's king advances from H7 to H8.

our hero advances the queen from G5 to G6.

Neither our hero nor Rat claims victory. A draw on the board.